mlsanityData to 7 Oct 2026

See, Act, Adapt: Active Perception for Unsupervised Cross-Domain Visual Adaptation via Personalized VLM-Guided Agent

arXiv 2602.23806 ↗First posted 27 Feb 2026cs.CV cs.AIcited by 0

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

Pre-trained perception models excel in generic image domains but degrade significantly in novel environments like indoor scenes. The conventional remedy is fine-tuning on downstream data which incurs catastrophic forgetting of prior knowledge and demands costly, scene-specific annotations. We propose a paradigm shift through Sea2 (See, Act, Adapt): rather than adapting the perception modules themselves, we adapt how they are deployed through an intelligent pose-control agent. Sea2 keeps all perception modules frozen, requiring no downstream labels during training, and uses only scalar perceptual feedback to navigate the agent toward informative viewpoints. Specially, we transform a vision-language model (VLM) into a low-level pose controller through a two-stage training pipeline: first fine-tuning it on rule-based exploration trajectories that systematically probe indoor scenes, and then refining the policy via unsupervised reinforcement learning that constructs rewards from the perception module's outputs and confidence. Unlike prior active perception methods that couple exploration with specific models or collect data for retraining them, Sea2 directly leverages off-the-shelf perception models for various tasks without the need for retraining. We conducted experiments on three visual perception tasks, including visual grounding, segmentation and 3D box estimation, with performance improvements of 13.54%, 15.92% and 27.68% respectively on dataset ReplicaCAD.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 30 of its 38 references that are in the map. First posted on arXiv 27 Feb 2026.

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30 of 38 references.

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  1. 2025EMAC+: Embodied Multimodal Agent for Collaborative Planning with VLM+LLM26 May

Other references · 29

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  9. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
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  12. 2025InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiencycited by 1,419
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  3. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  4. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  5. 2024YOLO-World: Real-Time Open-Vocabulary Object Detectioncited by 498
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  9. 2021SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistencycited by 47
  10. 2023CLIP-VG: Self-paced Curriculum Adapting of CLIP for Visual Groundingcited by 35
  11. 2022Interactron: Embodied Adaptive Object Detectioncited by 21
  12. 2023Evidential Active Recognition: Intelligent and Prudent Open-World Embodied Perceptioncited by 15
  13. 2023Learning to View: Decision Transformers for Active Object Detectioncited by 10
  14. 2024Learning Where to Look: Self-supervised Viewpoint Selection for Active Localization using Geometrical Informationcited by 4
  15. 2023Learning to Explore Informative Trajectories and Samples for Embodied Perceptioncited by 3
  16. 2025Embodied Domain Adaptation for Object Detectioncited by 3
  17. 2023Look Around and Learn: Self-Training Object Detection by Explorationcited by 2

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