RDTF: Resource-efficient Dual-mask Training Framework for Multi-frame Animated Sticker Generation
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Abstract (arXiv)
Recently, significant advancements have been achieved in video generation technology, but applying it to resource-constrained downstream tasks like multi-frame animated sticker generation (ASG) characterized by low frame rates, abstract semantics, and long tail frame length distribution-remains challenging. Parameter-efficient fine-tuning (PEFT) techniques (e.g., Adapter, LoRA) for large pre-trained models suffer from insufficient fitting ability and source-domain knowledge interference. In this paper, we propose Resource-Efficient Dual-Mask Training Framework (RDTF), a dedicated solution for multi-frame ASG task under resource constraints. We argue that training a compact model from scratch with million-level samples outperforms PEFT on large models, with RDTF realizing this via three core designs: 1) a Discrete Frame Generation Network (DFGN) optimized for low-frame-rate ASG, ensuring parameter efficiency; 2) a dual-mask based data utilization strategy to enhance the availability and diversity of limited data; 3) a difficulty-adaptive curriculum learning method that decomposes sample entropy into static and adaptive components, enabling easy-to-difficult training convergence. To provide high-quality data support for RDTFs training from scratch, we construct VSD2M-a million-level multi-modal animated sticker dataset with rich annotations (static and animated stickers, action-focused text descriptions)-filling the gap of dedicated animated data for ASG task. Experiments demonstrate that RDTF is quantitatively and qualitatively superior to state-of-the-art PEFT methods (e.g., I2V-Adapter, SimDA) on ASG tasks, verifying the feasibility of our framework under resource constraints.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 55 of its 67 references that are in the map. First posted on arXiv 22 Mar 2025.
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