mlsanityData to 14 Oct 2026

LiveSVG: Zero-Shot SVG Animation via Video Generation

arXiv 2605.30174 ↗First posted 28 May 2026cs.CVcited by 2

On the map: Diffusion models → Video generation

Abstract (arXiv)

We introduce LiveSVG, a zero-shot approach for generating Scalable Vector Graphics (SVG) animations using video diffusion models. Current SVG animation methods struggle with complex motions: LLM-based code synthesis fails to express fine, non-rigid B'ezier deformations, while Score Distillation Sampling (SDS) provides noisy gradients and often requires category-specific priors like skeletons. In contrast, LiveSVG fits vector geometry directly to an explicitly generated target video. Given an input SVG image and a motion prompt, we generate a previewable target video using a frozen image-to-video model, then fit the original SVG to this video via differentiable rendering. Our fitting stage is skeleton-free, utilizing a dual-level motion representation that combines per-group homographies for coarse articulation with per-path B'ezier control-point offsets for local deformations. To resolve color-induced correspondence ambiguities during pixel-wise fitting, we introduce a novel sphere-packing recolorization strategy. We also present ChallengeSVG, a benchmark of complex, multi-object scenes that exposes the limitations of prior work. Evaluations demonstrate that LiveSVG significantly outperforms existing methods on both AniClipart and ChallengeSVG, establishing direct reference-video fitting as a practical, robust route to prompt-aligned and fully editable vector animation.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 12 of its 25 references that are in the map. First posted on arXiv 28 May 2026.

Builds on

12 of 25 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025LINR Bridge: Vector Graphic Animation via Neural Implicits and Video Diffusion Priors9 Sep
  2. 2024LTX-Video: Realtime Video Latent Diffusion30 Dec

Other references · 10

  1. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  2. 2022Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectivescited by 320
  3. 2022X-CLIP: End-to-End Multi-grained Contrastive Learning for Video-Text Retrievalcited by 280
  4. 2025OmniSVG: A Unified Scalable Vector Graphics Generation Modelcited by 74
  5. 2024Empowering LLMs to Understand and Generate Complex Vector Graphicscited by 66
  6. 2023Breathing Life Into Sketches Using Text-to-Video Priorscited by 48
  7. 2024AniClipart: Clipart Animation with Text-to-Video Priorscited by 17
  8. 2026VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animationcited by 6
  9. 2025FlexiClip: Locality-Preserving Free-Form Character Animationcited by 3
  10. 2025Vector Prism: Animating Vector Graphics by Stratifying Semantic Structurecited by 2

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models
  2. 2026VFIG: Vectorizing Complex Figures in SVG with Vision-Language Models
  3. 2024CraftSVG: Multi-Object Text-to-SVG Synthesis via Layout Guided Diffusion
  4. 2023Beyond Pixels: Exploring Human-Readable SVG Generation for Simple Images with Vision Language Models
  5. 2022VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models
  6. 2024MotionCraft: Physics-based Zero-Shot Video Generation
  7. 2026VectorGym: A Multi-Task Benchmark for SVG Code Generation, Sketching and Editing
  8. 2024SVGFusion: A VAE-Diffusion Transformer for Vector Graphic Generation