mlsanityData to 14 Oct 2026

Contact-Aware Refinement of Human Pose Pseudo-Ground Truth via Bioimpedance Sensing

arXiv 2512.04862 ↗First posted 4 Dec 2025cs.CVcited by 0

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Abstract (arXiv)

Capturing accurate 3D human pose in the wild would provide valuable data for training pose estimation and motion generation methods. While video-based estimation approaches have become increasingly accurate, they often fail in common scenarios involving self-contact, such as a hand touching the face. In contrast, wearable bioimpedance sensing can cheaply and unobtrusively measure ground-truth skin-to-skin contact. Consequently, we propose a novel framework that combines visual pose estimators with bioimpedance sensing to capture the 3D pose of people by taking self-contact into account. Our method, BioTUCH, initializes the pose using an off-the-shelf estimator and introduces contact-aware pose optimization during measured self-contact: reprojection error and deviations from the input estimate are minimized while enforcing vertex proximity constraints. We validate our approach using a new dataset of synchronized RGB video, bioimpedance measurements, and 3D motion capture. Testing with three input pose estimators, we demonstrate an average of 11.7% improvement in reconstruction accuracy. We also present a miniature wearable bioimpedance sensor that enables efficient large-scale collection of contact-aware training data for improving pose estimation and generation using BioTUCH. Code and data are available at biotuch.is.tue.mpg.de

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 24 references that are in the map. First posted on arXiv 4 Dec 2025.

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11 of 24 references.

References · 11

  1. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  2. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  3. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  4. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  5. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
  6. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
  7. 2021On Self-Contact and Human Posecited by 89
  8. 2024AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimationcited by 42
  9. 2020Learning Complex 3D Human Self-Contactcited by 40
  10. 2023Reconstructing Signing Avatars From Video Using Linguistic Priorscited by 12
  11. 2025EgoTouch: On-Body Touch Input Using AR/VR Headset Camerascited by 5

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