mlsanityData to 14 Oct 2026

House of Dextra: Cross-embodied Co-design for Dexterous Hands

arXiv 2512.03743 ↗First posted 3 Dec 2025cs.RO cs.LGcited by 5

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Abstract (arXiv)

Dexterous manipulation is limited by both control and design, without consensus as to what makes manipulators best for performing dexterous tasks. This raises a fundamental challenge: how should we design and control robot manipulators that are optimized for dexterity? We present a co-design framework that learns task-specific hand morphology and complementary dexterous control policies. The framework supports 1) an expansive morphology search space including joint, finger, and palm generation, 2) scalable evaluation across the wide design space via morphology-conditioned cross-embodied control, and 3) real-world fabrication with accessible components. We evaluate the approach across multiple dexterous tasks, including in-hand rotation with simulation and real deployment. Our framework enables an end-to-end pipeline that can design, train, fabricate, and deploy a new robotic hand in under 24 hours. The full framework and generated robot hands are open-sourced and available on our website.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 49 of its 66 references that are in the map. First posted on arXiv 3 Dec 2025.

Builds on

49 of 66 references.

References · 49

  1. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
  2. 2023Open X-Embodiment: Robotic Learning Datasets and RT-X Modelscited by 862
  3. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 672
  4. 2020Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Surveycited by 413
  5. 2018Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learningcited by 276
  6. 2021Embodied Intelligence via Learning and Evolutioncited by 163
  7. 2019TossingBot: Learning to Throw Arbitrary Objects with Residual Physicscited by 137
  8. 2020One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Controlcited by 121
  9. 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 118
  10. 2024Scaling Cross-Embodied Learning: One Policy for Manipulation, Navigation, Locomotion and Aviationcited by 114
  11. 2022Accelerated Policy Learning with Parallel Differentiable Simulationcited by 104
  12. 2018More Than a Feeling: Learning to Grasp and Regrasp using Vision and Touchcited by 102
37 more
  1. 2023LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learningcited by 79
  2. 2019Learning to Control Self-Assembling Morphologies: A Study of Generalization via Modularitycited by 70
  3. 2018Jointly Learning to Construct and Control Agents using Deep Reinforcement Learningcited by 55
  4. 2021An End-to-End Differentiable Framework for Contact-Aware Robot Designcited by 54
  5. 2021Transform2Act: Learning a Transform-and-Control Policy for Efficient Agent Designcited by 38
  6. 2019Data-efficient Co-Adaptation of Morphology and Behaviour with Deep Reinforcement Learningcited by 37
  7. 2023RoboPianist: Dexterous Piano Playing with Deep Reinforcement Learningcited by 30
  8. 2023What Went Wrong? Closing the Sim-to-Real Gap via Differentiable Causal Discoverycited by 27
  9. 2024Lessons from Learning to Spin "Pens"cited by 26
  10. 2025The Reality Gap in Robotics: Challenges, Solutions, and Best Practicescited by 24
  11. 2023Universal Morphology Control via Contextual Modulationcited by 23
  12. 2020Fit2Form: 3D Generative Model for Robot Gripper Form Designcited by 21
  13. 2021Multi-Objective Graph Heuristic Search for Terrestrial Robot Designcited by 20
  14. 2023SoftZoo: A Soft Robot Co-design Benchmark For Locomotion In Diverse Environmentscited by 20
  15. 2023Efficient automatic design of robotscited by 14
  16. 2025Geometric Retargeting: A Principled, Ultrafast Neural Hand Retargeting Algorithmcited by 14
  17. 2022A System for Morphology-Task Generalization via Unified Representation and Behavior Distillationcited by 13
  18. 2023Symmetry-Aware Robot Design with Structured Subgroupscited by 13
  19. 2023Geometry Matching for Multi-Embodiment Graspingcited by 12
  20. 2025ORCA: An Open-Source, Reliable, Cost-Effective, Anthropomorphic Robotic Hand for Uninterrupted Dexterous Task Learningcited by 12
  21. 2020Contact Mode Guided Sampling-Based Planning for Quasistatic Dexterous Manipulation in 2Dcited by 10
  22. 2025BodyGen: Advancing Towards Efficient Embodiment Co-Designcited by 9
  23. 2024Generating Freeform Endoskeletal Robotscited by 8
  24. 2025RUKA: Rethinking the Design of Humanoid Hands with Learningcited by 8
  25. 2023Learning to Design and Use Tools for Robotic Manipulationcited by 7
  26. 2020Design and Control of Roller Grasper V2 for In-Hand Manipulationcited by 6
  27. 2025Accelerated co-design of robots through morphological pretrainingcited by 6
  28. 2019Robot Co-design: Beyond the Monotone Casecited by 5
  29. 2023Leveraging Hyperbolic Embeddings for Coarse-to-Fine Robot Designcited by 5
  30. 2024CageCoOpt: Enhancing Manipulation Robustness through Caging-Guided Morphology and Policy Co-Optimizationcited by 5
  31. 2021A Versatile Co-Design Approach For Dynamic Legged Robotscited by 4
  32. 2023Designing Anthropomorphic Soft Hands through Interactioncited by 4
  33. 2025Co-Design of Soft Gripper with Neural Physicscited by 4
  34. 2023Computational Design of Passive Gripperscited by 3
  35. 2024Task-Based Design and Policy Co-Optimization for Tendon-driven Underactuated Kinematic Chainscited by 3
  36. 2025Learning to Design Soft Hands using Reward Modelscited by 3
  37. 2023Combining Sampling- and Gradient-based Planning for Contact-rich Manipulationcited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 5.

5 papers.