EgoSAT: A Comprehensive Benchmark of Egocentric Streaming Interaction Understanding
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
We introduce EgoSAT, the first comprehensive benchmark for egocentric video reasoning in streaming settings, designed to evaluate the capabilities of modern vision-language models (VLMs). The benchmark targets streaming interaction understanding, where video frames arrive sequentially and models must continuously interpret evolving visual context. EgoSAT unifies several previously distinct tasks within a single streaming framework. In this formulation, queries about completed events correspond to retrospective reasoning, queries about ongoing activities require online understanding, and queries about future actions involve prospective anticipation. This unified setting requires models to reason about the past, present, and future while operating under the constraint that only previously observed frames are available. EgoSAT contains 1,997 unique videos spanning 165 hours of egocentric footage and around 4,800 high-quality question-answer pairs, carefully designed to probe reasoning across varying temporal contexts. Using this benchmark, we evaluate a diverse set of both open-weight and closed-weight VLMs, providing a systematic assessment of their ability for streaming interaction understanding. By distinguishing answerability and conducting diagnostics on confidence of models, we find existing models not only struggle with prospective and retrospective modeling, but also exhibit severe mis-calibration: confidence often fails to track inherent answerability, leading to dangerous "confidently wrong" behaviors. Project page: https://leiyj23.github.io/EgoSAT/
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 42 of its 54 references that are in the map. First posted on arXiv 23 Jun 2026.
Builds on
42 of 54 references.
Closest ancestors · 5
Same direction, newest first
- 2025In the Eye of MLLM: Benchmarking Egocentric Video Intent Understanding with Gaze-Guided Prompting9 Sep
- 2025EOC-Bench: Can MLLMs Identify, Recall, and Forecast Objects in an Egocentric World?5 Jun
- 2024Vinci: A Real-time Embodied Smart Assistant based on Egocentric Vision-Language Model30 Dec
- 2023EgoPlan-Bench: Benchmarking Multimodal Large Language Models for Human-Level Planning11 Dec
- 2023EgoThink: Evaluating First-Person Perspective Thinking Capability of Vision-Language Models27 Nov
Other references · 37
- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
- 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,385
- 2022Token Merging: Your ViT But Fastercited by 995
- 2023EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understandingcited by 666
- 2024LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understandingcited by 644
- 2024An Image is Worth 1/2 Tokens After Layer 2: Plug-and-Play Inference Acceleration for Large Vision-Language Modelscited by 629
- 2020Rescaling Egocentric Visioncited by 529
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
- 2024LVBench: An Extreme Long Video Understanding Benchmarkcited by 402
- 2024LongVU: Spatiotemporal Adaptive Compression for Long Video-Language Understandingcited by 341
- 2024MLVU: Benchmarking Multi-task Long Video Understandingcited by 275
- 2025LLaVA-OneVision-1.5: Fully Open Framework for Democratized Multimodal Trainingcited by 233
25 more
- 2024VideoLLM-online: Online Video Large Language Model for Streaming Videocited by 216
- 2024VideoChat-Flash: Hierarchical Compression for Long-Context Video Modelingcited by 212
- 2024Streaming Long Video Understanding with Large Language Modelscited by 164
- 2025Stop Looking for Important Tokens in Multimodal Language Models: Duplication Matters Morecited by 149
- 2025OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?cited by 134
- 2025Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reactioncited by 122
- 2022EgoTaskQA: Understanding Human Tasks in Egocentric Videoscited by 112
- 2025TimeChat-Online: 80% Visual Tokens are Naturally Redundant in Streaming Videoscited by 90
- 2025StreamingVLM: Real-Time Understanding for Infinite Video Streamscited by 89
- 2025Flash-VStream: Efficient Real-Time Understanding for Long Video Streamscited by 78
- 2024DeCo: Decoupling Token Compression from Semantic Abstraction in Multimodal Large Language Modelscited by 74
- 2025Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledgecited by 68
- 2025TopV: Compatible Token Pruning with Inference Time Optimization for Fast and Low-Memory Multimodal Vision Language Modelcited by 57
- 2025SVBench: A Benchmark with Temporal Multi-Turn Dialogues for Streaming Video Understandingcited by 55
- 2023TESTA: Temporal-Spatial Token Aggregation for Long-form Video-Language Understandingcited by 49
- 2025OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contextscited by 48
- 2025EgoTextVQA: Towards Egocentric Scene-Text Aware Video Question Answeringcited by 43
- 2022AssistQ: Affordance-centric Question-driven Task Completion for Egocentric Assistantcited by 32
- 2024PVC: Progressive Visual Token Compression for Unified Image and Video Processing in Large Vision-Language Modelscited by 25
- 2025Eyes Wide Open: Ego Proactive Video-LLM for Streaming Videocited by 25
- 2025Building a Mind Palace: Structuring Environment-Grounded Semantic Graphs for Effective Long Video Analysis with LLMscited by 19
- 2024Predictions from language models for multiple-choice tasks are not robust under variation of scoring methodscited by 13
- 2025VQToken: Neural Discrete Token Representation Learning for Extreme Token Reduction in Video Large Language Modelscited by 12
- 2026IPIBench: Evaluating Interactive Proactive Intelligence of MLLMs under Continuous Streamscited by 4
- 2026EgoProx: Evaluating MLLMs on Egocentric 3D Proximity Reasoning Across a Cognitive Hierarchycited by 2
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
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- 2025Omnia de EgoTempo: Benchmarking Temporal Understanding of Multi-Modal LLMs in Egocentric Videos
- 2026EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streams
- 2026EgoExo-Next:Benchmarking Vision-Language Models on Visual-Option Next-State and Cross-View Reasoning
- 2025EgoExoBench: A Benchmark for First- and Third-person View Video Understanding in MLLMs
- 2026EGOSTREAM: A Diagnostic Benchmark for Streaming Episodic Memory in Egocentric Vision
- 2026EgoMemReason: A Memory-Driven Reasoning Benchmark for Long-Horizon Egocentric Video Understanding
- 2026EgoGraph: Temporal Knowledge Graph for Egocentric Video Understanding
- 2026Minerva-Ego: Spatiotemporal Hints for Egocentric Video Understanding