IMTalker: Efficient Audio-driven Talking Face Generation with Implicit Motion Transfer
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Abstract (arXiv)
Talking face generation aims to synthesize realistic speaking portraits from a single image, yet existing methods often rely on explicit optical flow and local warping, which fail to model complex global motions and cause identity drift. We present IMTalker, a novel framework that achieves efficient and high-fidelity talking face generation through implicit motion transfer. The core idea is to replace traditional flow-based warping with a cross-attention mechanism that implicitly models motion discrepancy and identity alignment within a unified latent space, enabling robust global motion rendering. To further preserve speaker identity during cross-identity reenactment, we introduce an identity-adaptive module that projects motion latents into personalized spaces, ensuring clear disentanglement between motion and identity. In addition, a lightweight flow-matching motion generator produces vivid and controllable implicit motion vectors from audio, pose, and gaze cues. Extensive experiments demonstrate that IMTalker surpasses prior methods in motion accuracy, identity preservation, and audio-lip synchronization, achieving state-of-the-art quality with superior efficiency, operating at 40 FPS for video-driven and 42 FPS for audio-driven generation on an RTX 4090 GPU. We will release our code and pre-trained models to facilitate applications and future research.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 45 of its 54 references that are in the map. First posted on arXiv 27 Nov 2025.
Builds on
45 of 54 references.
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Citing papers per year: 2026: 1.
1 paper.
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- 2025FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis
- 2024PortraitTalk: Towards Customizable One-Shot Audio-to-Talking Face Generation
- 2025DEMO: Disentangled Motion Latent Flow Matching for Fine-Grained Controllable Talking Portrait Synthesis
- 2024GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expression
- 2025See the Speaker: Crafting High-Resolution Talking Faces from Speech with Prior Guidance and Region Refinement
- 2024IF-MDM: Implicit Face Motion Diffusion Model for High-Fidelity Realtime Talking Head Generation
- 2025FacEDiT: Unified Talking Face Editing and Generation via Facial Motion Infilling
- 2026MIRRORTALK: Forging Personalized Avatars Via Disentangled Style and Hierarchical Motion Control