HLSMAC: A New StarCraft Multi-Agent Challenge for High-Level Strategic Decision-Making
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
Abstract (arXiv)
Benchmarks are crucial for assessing multi-agent reinforcement learning (MARL) algorithms. While StarCraft II-related environments have driven significant advances in MARL, existing benchmarks like SMAC focus primarily on micromanagement, limiting comprehensive evaluation of high-level strategic intelligence. To address this, we introduce HLSMAC, a new cooperative MARL benchmark with 12 carefully designed StarCraft II scenarios based on classical stratagems from the Thirty-Six Stratagems. Each scenario corresponds to a specific stratagem and is designed to challenge agents with diverse strategic elements, including tactical maneuvering, timing coordination, and deception, thereby opening up avenues for evaluating high-level strategic decision-making capabilities. We also propose novel metrics across multiple dimensions beyond conventional win rate, such as ability utilization and advancement efficiency, to assess agents' overall performance within the HLSMAC environment. We integrate state-of-the-art MARL algorithms and LLM-based agents with our benchmark and conduct comprehensive experiments. The results demonstrate that HLSMAC serves as a robust testbed for advancing multi-agent strategic decision-making.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 30 of its 52 references that are in the map. First posted on arXiv 16 Sep 2025.
Builds on
30 of 52 references.
References · 30
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18 more
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Built on by
Citing papers per year: 2025: 1; 2026: 1.
2 papers.
Similar, not cited
Close in wording, no citation either way
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- 2024FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning
- 2024SMAC-Hard: Enabling Mixed Opponent Strategy Script and Self-play on SMAC
- 2024MARL-LNS: Cooperative Multi-agent Reinforcement Learning via Large Neighborhoods Search
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