mlsanityData to 7 Oct 2026

Emerging Extrinsic Dexterity in Cluttered Scenes via Dynamics-aware Policy Learning

arXiv 2603.09882 ↗First posted 10 Mar 2026cs.RO cs.AIcited by 2

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Abstract (arXiv)

Extrinsic dexterity leverages environmental contact to overcome the limitations of prehensile manipulation. However, achieving such dexterity in cluttered scenes remains challenging and underexplored, as it requires selectively exploiting contact among multiple interacting objects with inherently coupled dynamics. Existing approaches lack explicit modeling of such complex dynamics and therefore fall short in non-prehensile manipulation in cluttered environments, which in turn limits their practical applicability in real-world environments. In this paper, we introduce a Dynamics-Aware Policy Learning (DAPL) framework that can facilitate policy learning with a learned representation of contact-induced object dynamics in cluttered environments. This representation is learned through explicit world modeling and used to condition reinforcement learning, enabling extrinsic dexterity to emerge without hand-crafted contact heuristics or complex reward shaping. We evaluate our approach in both simulation and the real world. Our method outperforms prehensile manipulation, human teleoperation, and prior representation-based policies by over 25% in success rate on unseen simulated cluttered scenes with varying densities. The real-world success rate reaches around 50% across 10 cluttered scenes, while a practical grocery deployment further demonstrates robust sim-to-real transfer and applicability.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 37 of its 45 references that are in the map. First posted on arXiv 10 Mar 2026.

Builds on

37 of 45 references.

References · 37

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25 more
  1. 2022Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Searchcited by 61
  2. 2025SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulationcited by 46
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2026Motus2: A Self-Evolving General World Model for Dexterous Manipulation
  2. 2026TouchWorld: A Predictive and Reactive Tactile Foundation Model for Dexterous Manipulation
  3. 2025ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes
  4. 2026Direct Experience World-Model Optimization: Learning the World Beyond Action Imitation
  5. 2025Dexterous Manipulation through Imitation Learning: A Survey
  6. 2026AdaClearGrasp: Learning Adaptive Clearing for Zero-Shot Robust Dexterous Grasping in Densely Cluttered Environments ↗
  7. 2024Dexterous Functional Pre-Grasp Manipulation with Diffusion Policy
  8. 2026Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catching