GGBall: Graph Generative Model on Poincar'e Ball
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Abstract (arXiv)
Generating graphs with hierarchical structures remains a fundamental challenge due to the limitations of Euclidean geometry in capturing exponential complexity. Here we introduce GGBall, a novel hyperbolic framework for graph generation that integrates geometric inductive biases with modern generative paradigms. GGBall combines a Hyperbolic Vector-Quantized Autoencoder (HVQVAE) with a Riemannian flow matching prior defined via closed-form geodesics. This design enables flow-based priors to model complex latent distributions, while vector quantization helps preserve the curvature-aware structure of the hyperbolic space. We further develop a suite of hyperbolic GNN and Transformer layers that operate entirely within the manifold, ensuring stability and scalability. Empirically, our model reduces degree MMD by over 75% on Community-Small and over 40% on Ego-Small compared to state-of-the-art baselines, demonstrating an improved ability to preserve topological hierarchies. These results highlight the potential of hyperbolic geometry as a powerful foundation for the generative modeling of complex, structured, and hierarchical data domains. Our code is available at hrefhttps://github.com/AI4Science-WestlakeU/GGBallhere.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 51 of its 66 references that are in the map. First posted on arXiv 8 Jun 2025.
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51 of 66 references.
References · 51
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38 more
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