mlsanityData to 14 Oct 2026

Learning to Incentivize in Repeated Principal-Agent Problems with Adversarial Agent Arrivals

arXiv 2505.23124 ↗First posted 29 May 2025cs.GT cs.LGcited by 2

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Abstract (arXiv)

We initiate the study of a repeated principal-agent problem over a finite horizon T, where a principal sequentially interacts with K≥ 2 types of agents arriving in an adversarial order. At each round, the principal strategically chooses one of the N arms to incentivize for an arriving agent of unknown type. The agent then chooses an arm based on its own utility and the provided incentive, and the principal receives a corresponding reward. The objective is to minimize regret against the best incentive in hindsight. Without prior knowledge of agent behavior, we show that the problem becomes intractable, leading to linear regret. We analyze two key settings where sublinear regret is achievable. In the first setting, the principal knows the arm each agent type would select greedily for any given incentive. Under this setting, we propose an algorithm that achieves a regret bound of O(min√KTlog N,K√T) and provide a matching lower bound up to a log K factor. In the second setting, an agent's response varies smoothly with the incentive and is governed by a Lipschitz constant L≥ 1. Under this setting, we show that there is an algorithm with a regret bound of tildeO((LN)1/3T2/3) and establish a matching lower bound up to logarithmic factors. Finally, we extend our algorithmic results for both settings by allowing the principal to incentivize multiple arms simultaneously in each round.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 20 of its 34 references that are in the map. First posted on arXiv 29 May 2025.

Builds on

20 of 34 references.

References · 20

  1. 2018Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Banditscited by 124
  2. 2014Adaptive Contract Design for Crowdsourcing Markets: Bandit Algorithms for Repeated Principal-Agent Problemscited by 46
  3. 2022The Sample Complexity of Online Contract Designcited by 35
  4. 2018Simple versus Optimal Contractscited by 33
  5. 2023Optimal Rates and Efficient Algorithms for Online Bayesian Persuasioncited by 16
  6. 2022Multi-Agent Contractscited by 14
  7. 2023Principal-Agent Reward Shaping in MDPscited by 13
  8. 2024Incentivized Learning in Principal-Agent Bandit Gamescited by 13
  9. 2021Combinatorial Contractscited by 12
  10. 2023Repeated Principal-Agent Games with Unobserved Agent Rewards and Perfect-Knowledge Agentscited by 7
  11. 2024Regret Minimization in Stackelberg Games with Side Informationcited by 7
  12. 2025Nearly-Optimal Bandit Learning in Stackelberg Games with Side Informationcited by 6
8 more
  1. 2025Efficient Near-Optimal Algorithm for Online Shortest Paths in Directed Acyclic Graphs with Bandit Feedback Against Adaptive Adversariescited by 6
  2. 2023Estimating and Incentivizing Imperfect-Knowledge Agents with Hidden Rewardscited by 5
  3. 2024Multi-Agent Combinatorial Contractscited by 5
  4. 2024Contractual Reinforcement Learning: Pulling Arms with Invisible Handscited by 5
  5. 2024Learning to Mitigate Externalities: the Coase Theorem with Hindsight Rationalitycited by 3
  6. 2018Combinatorial Bandits for Incentivizing Agents with Dynamic Preferencescited by 2
  7. 2024Learning to Price Homogeneous Datacited by 2
  8. 2024Principal-Agent Bandit Games with Self-Interested and Exploratory Learning Agentscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.