mlsanityData to 14 Oct 2026

Efficient Near-Optimal Algorithm for Online Shortest Paths in Directed Acyclic Graphs with Bandit Feedback Against Adaptive Adversaries

arXiv 2504.00461 ↗First posted 1 Apr 2025cs.LG cs.GTcited by 6

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Abstract (arXiv)

In this paper, we study the online shortest path problem in directed acyclic graphs (DAGs) under bandit feedback against an adaptive adversary. Given a DAG G = (V, E) with a source node v_mathsfs and a sink node v_mathsft, let X subseteq 0,1|E| denote the set of all paths from v_mathsfs to v_mathsft. At each round t, we select a path xt ∈ X and receive bandit feedback on our loss langle xt, yt rangle ∈ [-1,1], where yt is an adversarially chosen loss vector. Our goal is to minimize regret with respect to the best path in hindsight over T rounds. We propose the first computationally efficient algorithm to achieve a near-minimax optimal regret bound of tilde O(√|E|Tlog |X|) with high probability against any adaptive adversary, where tilde O(·) hides logarithmic factors in the number of edges |E|. Our algorithm leverages a novel loss estimator and a centroid-based decomposition in a nontrivial manner to attain this regret bound. As an application, we show that our algorithm for DAGs provides state-of-the-art efficient algorithms for m-sets, extensive-form games, the Colonel Blotto game, shortest walks in directed graphs, hypercubes, and multi-task multi-armed bandits, achieving improved high-probability regret guarantees in all these settings.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 10 of its 34 references that are in the map. First posted on arXiv 1 Apr 2025.

Builds on

10 of 34 references.

References · 10

  1. 2019Introduction to Multi-Armed Banditscited by 481
  2. 2018Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Banditscited by 124
  3. 2015Explore no more: Improved high-probability regret bounds for non-stochastic banditscited by 120
  4. 2019Beating Stochastic and Adversarial Semi-bandits Optimally and Simultaneouslycited by 53
  5. 2020Bias no more: high-probability data-dependent regret bounds for adversarial bandits and MDPscited by 51
  6. 2017An Online Convex Optimization Approach to Dynamic Network Resource Allocationcited by 42
  7. 2013Volumetric Spanners: an Efficient Exploration Basis for Learningcited by 24
  8. 2021Bandit Linear Optimization for Sequential Decision Making and Extensive-Form Gamescited by 15
  9. 2022Adapting to game trees in zero-sum imperfect information gamescited by 11
  10. 2017Tight Bounds for Bandit Combinatorial Optimizationcited by 9

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 3.

6 papers.