Neural Face Skinning for Mesh-agnostic Facial Expression Cloning
Not on the map. Why?
Abstract (arXiv)
Accurately retargeting facial expressions to a face mesh while enabling manipulation is a key challenge in facial animation retargeting. Recent deep-learning methods address this by encoding facial expressions into a global latent code, but they often fail to capture fine-grained details in local regions. While some methods improve local accuracy by transferring deformations locally, this often complicates overall control of the facial expression. To address this, we propose a method that combines the strengths of both global and local deformation models. Our approach enables intuitive control and detailed expression cloning across diverse face meshes, regardless of their underlying structures. The core idea is to localize the influence of the global latent code on the target mesh. Our model learns to predict skinning weights for each vertex of the target face mesh through indirect supervision from predefined segmentation labels. These predicted weights localize the global latent code, enabling precise and region-specific deformations even for meshes with unseen shapes. We supervise the latent code using Facial Action Coding System (FACS)-based blendshapes to ensure interpretability and allow straightforward editing of the generated animation. Through extensive experiments, we demonstrate improved performance over state-of-the-art methods in terms of expression fidelity, deformation transfer accuracy, and adaptability across diverse mesh structures.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 17 of its 50 references that are in the map. First posted on arXiv 28 May 2025.
Builds on
17 of 50 references.
References · 17
- 20193D Morphable Face Models -- Past, Present and Futurecited by 270
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- 2020DiffusionNet: Discretization Agnostic Learning on Surfacescited by 164
- 20183D-CODED : 3D Correspondences by Deep Deformationcited by 160
- 2020Learning Formation of Physically-Based Face Attributescited by 94
- 2019Neural 3D Morphable Models: Spiral Convolutional Networks for 3D Shape Representation Learning and Generationcited by 90
- 2022Multiface: A Dataset for Neural Face Renderingcited by 87
- 2017Variational Autoencoders for Deforming 3D Mesh Modelscited by 70
- 2018MeshCNN: A Network with an Edgecited by 69
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- 2014Multilinear Wavelets: A Statistical Shape Space for Human Facescited by 32
5 more
- 2022Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshescited by 28
- 2023Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wildcited by 25
- 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characterscited by 13
- 2021Clustering of the Blendshape Facial Modelcited by 4
- 2023Anatomically Constrained Implicit Face Modelscited by 4
Built on by
Citing papers per year: 2025: 2; 2026: 3.
5 papers.
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfercited by 1
- 2026OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologiescited by 1
- 2025Improving Facial Rig Semantics for Tracking and Retargetingcited by 0
- 2026FreeTalk: Emotional Topology-Free 3D Talking Headscited by 0
- 2026TopoRig: Topology-Agnostic Facial Rigging via Multi-Source Supervisioncited by 0
- 2026TopoRig: Topology-Agnostic Facial Rigging via Multi-Source Supervision14 Sep 2026
- 2026OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologies6 Jun 2026
- 2026FreeTalk: Emotional Topology-Free 3D Talking Heads16 Mar 2026
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfer23 Nov 2025
- 2025Improving Facial Rig Semantics for Tracking and Retargeting11 Aug 2025