VideoCogQA: A Controllable Benchmark for Evaluating Cognitive Abilities in Video-Language Models
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Abstract (arXiv)
Recent advancements in Large Video-Language Models (LVLMs) have led to promising results in multimodal video understanding. However, it remains unclear whether these models possess the cognitive capabilities required for high-level tasks, particularly those involving symbolic and abstract perception. Existing benchmarks typically rely on real-world, annotated videos, which lack control over video content and inherent difficulty, limiting their diagnostic power. To bridge this gap, we propose VideoCogQA, a scalable and fully controllable benchmark inspired by game-world environments, designed to evaluate the cognitive abilities of LVLMs. By generating synthetic videos via a programmatic engine, VideoCogQA allows fine-grained control over visual elements, temporal dynamics, and task difficulty. This approach enables a focused evaluation of video cognitive abilities, independent of prior knowledge from visual scene semantics. The dataset includes 800 videos and 3,280 question-answer pairs, featuring tasks related to abstract concepts, symbolic elements, and multimodal integration, with varying levels of difficulty. Experimental results show that even state-of-the-art (SOTA) models, such as GPT-4o, achieve an average performance of 48.8% on tasks involving abstract concepts. Additionally, performance drops by 15% as task complexity increases, highlighting the challenges LVLMs face in maintaining consistent performance. Through this work, we hope to show the limitations of current LVLMs and offer insights into how they can more effectively emulate human cognitive processes in the future.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 31 of its 55 references that are in the map. First posted on arXiv 14 Nov 2024.
Builds on
31 of 55 references.
References · 31
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19 more
- 2023InternLM-XComposer: A Vision-Language Large Model for Advanced Text-image Comprehension and Compositioncited by 297
- 2023Q-Bench: A Benchmark for General-Purpose Foundation Models on Low-level Visioncited by 247
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Citing papers per year: 2025: 2; 2026: 8.
10 papers.
- 2025Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontierscited by 193
- 2025Game-RL: Synthesizing Multimodal Verifiable Game Data to Boost VLMs' General Reasoningcited by 30
- 2026Air-Know: Arbiter-Calibrated Knowledge-Internalizing Robust Network for Composed Image Retrievalcited by 17
- 2026ConeSep: Cone-based Robust Noise-Unlearning Compositional Network for Composed Image Retrievalcited by 15
- 2026TEMA: Anchor the Image, Follow the Text for Multi-Modification Composed Image Retrievalcited by 13
- 2026VideoThinker: Building Agentic VideoLLMs with LLM-Guided Tool Reasoningcited by 7
- 2026PerceptionComp: A Video Benchmark for Complex Perception-Centric Reasoningcited by 3
- 2026A Survey of Multimodal Mathematical Reasoning: From Perception, Alignment to Reasoningcited by 0
- 2026VGenST-Bench: A Benchmark for Spatio-Temporal Reasoning via Active Video Synthesiscited by 0
- 2026The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeepingcited by 0
- 2026The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeeping6 Aug 2026
- 2026VGenST-Bench: A Benchmark for Spatio-Temporal Reasoning via Active Video Synthesis21 May 2026
- 2026TEMA: Anchor the Image, Follow the Text for Multi-Modification Composed Image Retrieval23 Apr 2026
- 2026ConeSep: Cone-based Robust Noise-Unlearning Compositional Network for Composed Image Retrieval22 Apr 2026
- 2026Air-Know: Arbiter-Calibrated Knowledge-Internalizing Robust Network for Composed Image Retrieval21 Apr 2026
- 2026PerceptionComp: A Video Benchmark for Complex Perception-Centric Reasoning27 Mar 2026
- 2026A Survey of Multimodal Mathematical Reasoning: From Perception, Alignment to Reasoning9 Mar 2026
- 2026VideoThinker: Building Agentic VideoLLMs with LLM-Guided Tool Reasoning22 Jan 2026
- 2025Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontiers30 Jun 2025
- 2025Game-RL: Synthesizing Multimodal Verifiable Game Data to Boost VLMs' General Reasoning20 May 2025