RLSR: Reinforcement Learning from Self Reward
On the map: Deep reinforcement learning methods → RL training of language and agent models
Abstract (arXiv)
Large language models can generate solutions to complex problems, but training them with reinforcement learning typically requires verifiable rewards that are expensive to create and not possible for all domains. We demonstrate that LLMs can effectively self-improve through self-judging without reference solutions, leveraging the inherent asymmetry between generating and verifying solutions. Our experiments show that models can provide reliable reward signals without ground truth answers, enabling reinforcement learning in domains where verifiable rewards are impractical. By implementing self-judging across Countdown puzzles and integration problems, we achieve performance comparable to formal verification without ground truth solutions. Most notably, Qwen 2.5 7B DeepSeek Distilled trained with self-rewards qualifies for the prestigious MIT Integration Bee competition, performance through self-supervised improvement. When combined with synthetic question generation, we establish a complete self-improvement loop where models generate practice problems, solve them, and evaluate their own performance without any external validation. Our findings demonstrate that LLM judges can provide effective reward signals for training, unlocking reinforcement learning in countless domains previously limited by reward engineering challenges. This work represents a significant step toward autonomous AI systems that continuously improve through self-directed learning rather than human-guided training, potentially accelerating progress across domains where training data is scarce or evaluation is complex.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 9 of its 10 references that are in the map. First posted on arXiv 12 May 2025.
Builds on
9 of 10 references.
References · 9
- 2022Training language models to follow instructions with human feedbackcited by 15,971
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
- 2024Self-Rewarding Language Modelscited by 681
- 2023Weak-to-Strong Generalization: Eliciting Strong Capabilities With Weak Supervisioncited by 467
- 2022CodeRL: Mastering Code Generation through Pretrained Models and Deep Reinforcement Learningcited by 358
- 2019Risks from Learned Optimization in Advanced Machine Learning Systemscited by 258
- 2018Supervising strong learners by amplifying weak expertscited by 145
- 2025LADDER: Self-Improving LLMs Through Recursive Problem Decompositioncited by 25
- 2025Brief analysis of DeepSeek R1 and its implications for Generative AIcited by 10
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Citing papers per year: 2025: 3; 2026: 11.
14 papers.
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- 2025A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligencecited by 170
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agentscited by 50
- 2025SPELL: Self-Play Reinforcement Learning for Evolving Long-Context Language Modelscited by 29
- 2026Self-Improvements in Modern Agentic Systems: A Surveycited by 19
- 2025Toward Effective Tool-Integrated Reasoning via Self-Evolved Preference Learningcited by 17
- 2026More Convincing, Not More Correct: Self-Play Reward Hacking of Reference-Free LLM Judgescited by 10
- 2026Likelihood-Based Reward Designs for General LLM Reasoningcited by 7
- 2026ErrorMap and ErrorAtlas: Charting the Failure Landscape of Large Language Modelscited by 6
- 2026Self-Improvement of Large Language Models: A Technical Overview and Future Outlookcited by 5
- 2026Survive or Collapse: The Asymmetric Roles of Data Gating and Reward Grounding in Self-Play RLcited by 4
- 2026DR2Seg: Decomposed Two-Stage Rollouts for Efficient Reasoning Segmentation in Multimodal Large Language Modelscited by 3
- 2026RecurSE: Bounded Recursive Self-Evaluation for LLM Rubric Judgescited by 1
- 2026RecurSE: Bounded Recursive Self-Evaluation for LLM Rubric Judges25 Aug 2026
- 2026Rewarding Better Thinking for LLM Preference Alignment22 Jul 2026
- 2026Self-Improvements in Modern Agentic Systems: A Survey14 Jul 2026
- 2026More Convincing, Not More Correct: Self-Play Reward Hacking of Reference-Free LLM Judges7 Jul 2026
- 2026Survive or Collapse: The Asymmetric Roles of Data Gating and Reward Grounding in Self-Play RL21 May 2026
- 2026IVR-R1: Refining Trajectories through Iterative Visual-Grounded Reasoning in Reinforcement Learning18 May 2026
- 2026Self-Improvement of Large Language Models: A Technical Overview and Future Outlook26 Mar 2026
- 2026Likelihood-Based Reward Designs for General LLM Reasoning3 Feb 2026
- 2026ErrorMap and ErrorAtlas: Charting the Failure Landscape of Large Language Models22 Jan 2026
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents18 Jan 2026
- 2026DR2Seg: Decomposed Two-Stage Rollouts for Efficient Reasoning Segmentation in Multimodal Large Language Models15 Jan 2026
- 2025SPELL: Self-Play Reinforcement Learning for Evolving Long-Context Language Models28 Sep 2025
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agentscited by 50
- 2025SPELL: Self-Play Reinforcement Learning for Evolving Long-Context Language Modelscited by 29
- 2025Toward Effective Tool-Integrated Reasoning via Self-Evolved Preference Learningcited by 17
- 2026Likelihood-Based Reward Designs for General LLM Reasoningcited by 7
- 2026DR2Seg: Decomposed Two-Stage Rollouts for Efficient Reasoning Segmentation in Multimodal Large Language Modelscited by 3
- 2026IVR-R1: Refining Trajectories through Iterative Visual-Grounded Reasoning in Reinforcement Learningcited by 0
- 2026Rewarding Better Thinking for LLM Preference Alignmentcited by 0
- 2026Rewarding Better Thinking for LLM Preference Alignment22 Jul 2026
- 2026IVR-R1: Refining Trajectories through Iterative Visual-Grounded Reasoning in Reinforcement Learning18 May 2026
- 2026Likelihood-Based Reward Designs for General LLM Reasoning3 Feb 2026
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents18 Jan 2026
- 2026DR2Seg: Decomposed Two-Stage Rollouts for Efficient Reasoning Segmentation in Multimodal Large Language Models15 Jan 2026
- 2025SPELL: Self-Play Reinforcement Learning for Evolving Long-Context Language Models28 Sep 2025
- 2025Toward Effective Tool-Integrated Reasoning via Self-Evolved Preference Learning27 Sep 2025
Similar, not cited
Close in wording, no citation either way
- 2025Learning to Reason without External Rewards
- 2025Trust, But Verify: A Self-Verification Approach to Reinforcement Learning with Verifiable Rewards
- 2026From RLVR to RLSVR: Task Transformation Induces Self-Verifiable Rewards for Open-Ended LLM Self-Improvement
- 2025SERL: Self-Examining Reinforcement Learning on Open-Domain
- 2025LaSeR: Reinforcement Learning with Last-Token Self-Rewarding
- 2025Incentivizing LLMs to Self-Verify Their Answers
- 2026RLTL;DR: Self-improvement by Internalizing Self-generated Feedback
- 2025Rewarding the Journey, Not Just the Destination: A Composite Path and Answer Self-Scoring Reward Mechanism for Test-Time Reinforcement Learning