StreamMind: Unlocking Full Frame Rate Streaming Video Dialogue through Event-Gated Cognition
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Abstract (arXiv)
With the rise of real-world human-AI interaction applications, such as AI assistants, the need for Streaming Video Dialogue is critical. To address this need, we introduce StreamMind, a video LLM framework that achieves ultra-FPS streaming video processing (100 fps on a single A100) and enables proactive, always-on responses in real time, without explicit user intervention. To solve the key challenge of the contradiction between linear video streaming speed and quadratic transformer computation cost, we propose a novel perception-cognition interleaving paradigm named ''event-gated LLM invocation'', in contrast to the existing per-time-step LLM invocation. By introducing a Cognition Gate network between the video encoder and the LLM, LLM is only invoked when relevant events occur. To realize the event feature extraction with constant cost, we propose Event-Preserving Feature Extractor (EPFE) based on state-space method, generating a single perception token for spatiotemporal features. These techniques enable the video LLM with full-FPS perception and real-time cognition response. Experiments on Ego4D and SoccerNet streaming tasks, as well as standard offline benchmarks, demonstrate state-of-the-art performance in both model capability and real-time efficiency, paving the way for ultra-high-FPS applications, such as Game AI and interactive media. The code and data is available at https://aka.ms/StreamMind.
Key facts. Cited by 46 papers in the map (data through 14 Oct 2026). Builds on 67 of its 78 references that are in the map. First posted on arXiv 8 Mar 2025.
Builds on
67 of 78 references.
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50 most cited of 67 All 67 (JSON)
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Citing papers per year: 2025: 9; 2026: 37.
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- 2026Zoom In, Reason Out: Efficient Far-field Anomaly Detection in Expressway Surveillance Videos via Focused VLM Reasoning Guided by Bayesian Inference26 Apr 2026
- 2026On Discriminative vs. Generative classifiers: Rethinking MLLMs for Action Understanding3 Mar 2026
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- 2026StreamPro: From Reactive Perception to Proactive Decision-Making in Streaming Videocited by 4
- 2026FOLIO: Focused Semantic Memory for Streaming Video Understandingcited by 4
- 2026From Static Inference to Dynamic Interaction: A Survey of Streaming Large Language Modelscited by 3
- 2025Vec-LUT: Vector Table Lookup for Parallel Ultra-Low-Bit LLM Inference on Edge Devicescited by 2
- 2026Don't Pause: Streaming Video-Language Synchrony for Online Video Understandingcited by 1
12 most cited of 21 All 21 (JSON)
- 2026Proactive Physical AI through Continuous Observation and Timely Intervention12 Oct 2026
- 2026OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction1 Oct 2026
- 2026Language-Augmented Video Action Anticipation: Design Fundamentals, Benchmarks, and Open Challenges15 Sep 2026
- 2026ReactVAU: A Slow-Fast Decoupled Framework for Streaming Video Anomaly Understanding7 Sep 2026
- 2026A Survey of Large Models in Sports14 Aug 2026
- 2026StreamTTT: Reconciling Real-Time Perception and Long-Term Memory in Streaming VLMs13 Aug 2026
- 2026NBA_Streaming: A Large-Scale Benchmark for Fine-Grained Basketball Commentary Generation in Continuous Streams10 Aug 2026
- 2026FOLIO: Focused Semantic Memory for Streaming Video Understanding14 Jul 2026
- 2026Streaming Interventions: Can Video Large Language Models Correct Mistakes as They Occur?8 Jun 2026
- 2026Don't Pause: Streaming Video-Language Synchrony for Online Video Understanding5 Jun 2026
- 2026StreamOV: Streaming Omni-Video Understanding via Evidence-Guided Memory and Response Triggering25 May 2026
- 2026StreamPro: From Reactive Perception to Proactive Decision-Making in Streaming Video11 May 2026
12 newest of 21 All 21 (JSON)