NBA_Streaming: A Large-Scale Benchmark for Fine-Grained Basketball Commentary Generation in Continuous Streams
Not on the map. Why?
Abstract (arXiv)
Live basketball commentary generation requires determining when an event is sufficiently observable and describing it before subsequent events unfold. However, existing methods are primarily designed for pre-segmented clips or complete videos, making them unsuitable for continuous streams. Existing datasets also provide limited supervision for player identities, fine-grained actions, event attributes, and coherent event chains, restricting the factual richness of generated commentary. To address these limitations, we introduce NBA_Streaming, a large-scale benchmark for online fine-grained basketball commentary generation. It contains 307.5 hours of basketball broadcasts and approximately 35K temporally aligned events, with annotations of event boundaries, player identities, fine-grained actions, event chains, and natural-language commentary. By moving from isolated clips to continuous streams, NBA_Streaming enables unified evaluation of event localization, response reliability, factual grounding, and commentary quality under causal constraints. We further propose a causal two-stage framework that combines completion-first localization with ball-centric semantic grounding, enabling the system to identify complete events from observed streams and organize scene, event, identity, and action cues for commentary generation. Extensive experiments reveal the difficulty of NBA_Streaming, where existing baselines struggle with online timing, factual grounding, and fine-grained description. Our framework consistently improves over strong alternatives, while the remaining gap highlights NBA_Streaming as a valuable benchmark for streaming sports video understanding and generation. The dataset is publicly available at https://github.com/wyy-081/NBA_Streaming.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 25 of its 42 references that are in the map. First posted on arXiv 10 Aug 2026.
Builds on
25 of 42 references.
References · 25
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2024The Llama 3 Herd of Modelscited by 14,715
- 2020Supervised Contrastive Learningcited by 2,829
- 2025Qwen3-VL Technical Reportcited by 2,793
- 2014CIDEr: Consensus-based Image Description Evaluationcited by 2,046
- 2019Class-Balanced Loss Based on Effective Number of Samplescited by 1,245
- 2023Vid2Seq: Large-Scale Pretraining of a Visual Language Model for Dense Video Captioningcited by 263
- 2024VideoLLM-online: Online Video Large Language Model for Streaming Videocited by 225
- 2024Video ReCap: Recursive Captioning of Hour-Long Videoscited by 89
- 2024Streaming Dense Video Captioningcited by 82
- 2025Flash-VStream: Efficient Real-Time Understanding for Long Video Streamscited by 81
- 2021FineAction: A Fine-Grained Video Dataset for Temporal Action Localizationcited by 61
13 more
- 2024Online Video Understanding: OVBench and VideoChat-Onlinecited by 61
- 2023SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentariescited by 57
- 2025StreamMind: Unlocking Full Frame Rate Streaming Video Dialogue through Event-Gated Cognitioncited by 46
- 2024MatchTime: Towards Automatic Soccer Game Commentary Generationcited by 37
- 2023GOAL: A Challenging Knowledge-grounded Video Captioning Benchmark for Real-time Soccer Commentary Generationcited by 28
- 2022Sports Video Analysis on Large-Scale Datacited by 13
- 2024HAT: History-Augmented Anchor Transformer for Online Temporal Action Localizationcited by 10
- 2023Widely Applicable Strong Baseline for Sports Ball Detection and Trackingcited by 9
- 2024Online Temporal Action Localization with Memory-Augmented Transformercited by 8
- 2025Player-Centric Multimodal Prompt Generation for Large Language Model Based Identity-Aware Basketball Video Captioningcited by 7
- 2024Knowledge Guided Entity-aware Video Captioning and A Basketball Benchmarkcited by 2
- 2024Live Video Captioningcited by 2
- 2026OnPoint: Offline-to-Online Multi-Level Distillation for Point-Supervised Online Temporal Action Localizationcited by 1
Built on by
Not cited yet.