EgoPlay: Event-Triggered Video Editing for Egocentric Streams
On the map: Diffusion models → Video generation
Abstract (arXiv)
We introduce EgoPlay, an event-triggered video-to-video editor for egocentric streams, obtained by fine-tuning a pretrained V2V diffusion transformer on event-conditioned data built primarily from Ego4D. Given a monocular video and an event-triggered prompt of the form "when X happens, do Y," EgoPlay infers whether and when event X occurs, preserves pre-event frames, and applies edit Y only to the post-event continuation. Rather than cascading a separate event detector with an editor, EgoPlay learns event recognition, temporal restraint, and pixel-level editing jointly in a single end-to-end model, while also handling negative and multi-event prompts. To support this, we construct a large-scale dataset of 106K event-triggered clip-prompt pairs spanning positive triggers, fabricated-trigger negatives, and multi-event prompts. We then train a bidirectional video diffusion editor with event-triggered supervision and derive a causal variant for chunk-by-chunk streamable inference. We further introduce an event-aware evaluation protocol that separately measures post-trigger editing quality, pre-trigger preservation, and false-trigger robustness. On the Ego4D benchmark, EgoPlay substantially outperforms EgoEdit, the state-of-the-art instruction-based egocentric video editing baseline, with relative gains of 17.7%, 16.9%, and 16.4% in editing quality, visual quality, and background consistency. It also surpasses a VLM-guided detector-editor baseline by 15.7%, 14.5%, and 13.5% on the same metrics, while using less than half the GPU memory.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 29 of its 44 references that are in the map. First posted on arXiv 27 Jul 2026.
Builds on
29 of 44 references.
Closest ancestors · 7
Same direction, newest first
- 2025OmniInsert: Mask-Free Video Insertion of Any Reference via Diffusion Transformer Models22 Sep
- 2025VEGGIE: Instructional Editing and Reasoning Video Concepts with Grounded Generation18 Mar
- 2025VACE: All-in-One Video Creation and Editing10 Mar
- 2024Pyramidal Flow Matching for Efficient Video Generative Modeling8 Oct
- 2024EffiVED:Efficient Video Editing via Text-instruction Diffusion Models18 Mar
- 2024Video Editing via Factorized Diffusion Distillation14 Mar
- 2023VidEdit: Zero-Shot and Spatially Aware Text-Driven Video Editing14 Jun
Other references · 22
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2025Qwen-Image Technical Reportcited by 1,044
- 2023One-step Diffusion with Distribution Matching Distillationcited by 1,019
- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
- 2024UltraEdit: Instruction-based Fine-Grained Image Editing at Scalecited by 268
- 2025StreamingVLM: Real-Time Understanding for Infinite Video Streamscited by 95
- 2023Consistent Video-to-Video Transfer Using Synthetic Datasetcited by 81
- 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replicationcited by 80
- 2025StreamForest: Efficient Online Video Understanding with Persistent Event Memorycited by 78
- 2025Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledgecited by 73
- 2025StreamMind: Unlocking Full Frame Rate Streaming Video Dialogue through Event-Gated Cognitioncited by 46
- 2023InstructVid2Vid: Controllable Video Editing with Natural Language Instructionscited by 44
10 more
- 2026HERMES: KV Cache as Hierarchical Memory for Efficient Streaming Video Understandingcited by 41
- 2025In-Context Learning with Unpaired Clips for Instruction-based Video Editingcited by 35
- 2025VIVA: VLM-Guided Instruction-Based Video Editing with Reward Optimizationcited by 16
- 2026Walk through Paintings: Egocentric World Models from Internet Priorscited by 14
- 2025EasyV2V: A High-quality Instruction-based Video Editing Frameworkcited by 13
- 2026Generated Reality: Human-centric World Simulation using Interactive Video Generation with Hand and Camera Controlcited by 13
- 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Modelcited by 13
- 2025EgoEdit: Dataset, Real-Time Streaming Model, and Benchmark for Egocentric Video Editingcited by 8
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 8
- 2025EgoReAct: Egocentric Video-Driven 3D Human Reaction Generationcited by 7
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2021Towards Streaming Egocentric Action Anticipation
- 2026EgoSAT: A Comprehensive Benchmark of Egocentric Streaming Interaction Understanding
- 2026EgoMemReason: A Memory-Driven Reasoning Benchmark for Long-Horizon Egocentric Video Understanding
- 2023Streaming egocentric action anticipation: An evaluation scheme and approach
- 2023Summarize the Past to Predict the Future: Natural Language Descriptions of Context Boost Multimodal Object Interaction Anticipation
- 2026EgoIntent: A Pre-Outcome Micro-Step Benchmark for Understanding What, Why, and Next
- 2026EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streams
- 2026EGOSTREAM: A Diagnostic Benchmark for Streaming Episodic Memory in Egocentric Vision