Training Software Engineering Agents and Verifiers with SWE-Gym
On the map: LLM agents and tool use → Software engineering coding agents
Abstract (arXiv)
We present SWE-Gym, the first environment for training real-world software engineering (SWE) agents. SWE-Gym contains 2,438 real-world Python task instances, each comprising a codebase with an executable runtime environment, unit tests, and a task specified in natural language. We use SWE-Gym to train language model based SWE agents, achieving up to 19% absolute gains in resolve rate on the popular SWE-Bench Verified and Lite test sets. We also experiment with inference-time scaling through verifiers trained on agent trajectories sampled from SWE-Gym. When combined with our fine-tuned SWE agents, we achieve 32.0% and 26.0% on SWE-Bench Verified and Lite, respectively, reflecting a new state-of-the-art for open-weight SWE agents. To facilitate further research, we publicly release SWE-Gym, models, and agent trajectories.
Key facts. Cited by 300 papers in the map (data through 7 Oct 2026). Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use. Builds on 35 of its 51 references that are in the map. First posted on arXiv 30 Dec 2024.
Builds on
35 of 51 references.
Closest ancestors · 6
Same direction, newest first
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- 2024OpenHands: An Open Platform for AI Software Developers as Generalist Agents23 Jul
- 2024Agentless: Demystifying LLM-based Software Engineering Agents1 Jul
- 2024SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering6 May
- 2024Executable Code Actions Elicit Better LLM Agents1 Feb
Other references · 29
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- 2024DART-Math: Difficulty-Aware Rejection Tuning for Mathematical Problem-Solvingcited by 92
- 2024CodeR: Issue Resolving with Multi-Agent and Task Graphscited by 89
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Citing papers per year: 2025: 109; 2026: 191.
300 papers.
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