What Makes for a Good Stereoscopic Image?
Not on the map. Why?
Abstract (arXiv)
With rapid advancements in virtual reality (VR) headsets, effectively measuring stereoscopic quality of experience (SQoE) has become essential for delivering immersive and comfortable 3D experiences. However, most existing stereo metrics focus on isolated aspects of the viewing experience such as visual discomfort or image quality, and have traditionally faced data limitations. To address these gaps, we present SCOPE (Stereoscopic COntent Preference Evaluation), a new dataset comprised of real and synthetic stereoscopic images featuring a wide range of common perceptual distortions and artifacts. The dataset is labeled with preference annotations collected on a VR headset, with our findings indicating a notable degree of consistency in user preferences across different headsets. Additionally, we present iSQoE, a new model for stereo quality of experience assessment trained on our dataset. We show that iSQoE aligns better with human preferences than existing methods when comparing mono-to-stereo conversion methods.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 38 of its 107 references that are in the map. First posted on arXiv 30 Dec 2024.
Builds on
38 of 107 references.
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26 more
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Citing papers per year: 2025: 2; 2026: 1.
3 papers.