DriveEditor: A Unified 3D Information-Guided Framework for Controllable Object Editing in Driving Scenes
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Abstract (arXiv)
Vision-centric autonomous driving systems require diverse data for robust training and evaluation, which can be augmented by manipulating object positions and appearances within existing scene captures. While recent advancements in diffusion models have shown promise in video editing, their application to object manipulation in driving scenarios remains challenging due to imprecise positional control and difficulties in preserving high-fidelity object appearances. To address these challenges in position and appearance control, we introduce DriveEditor, a diffusion-based framework for object editing in driving videos. DriveEditor offers a unified framework for comprehensive object editing operations, including repositioning, replacement, deletion, and insertion. These diverse manipulations are all achieved through a shared set of varying inputs, processed by identical position control and appearance maintenance modules. The position control module projects the given 3D bounding box while preserving depth information and hierarchically injects it into the diffusion process, enabling precise control over object position and orientation. The appearance maintenance module preserves consistent attributes with a single reference image by employing a three-tiered approach: low-level detail preservation, high-level semantic maintenance, and the integration of 3D priors from a novel view synthesis model. Extensive qualitative and quantitative evaluations on the nuScenes dataset demonstrate DriveEditor's exceptional fidelity and controllability in generating diverse driving scene edits, as well as its remarkable ability to facilitate downstream tasks. Project page: https://yvanliang.github.io/DriveEditor.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 26 of its 37 references that are in the map. First posted on arXiv 27 Dec 2024.
Builds on
26 of 37 references.
References · 26
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- 2022BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representationcited by 844
- 2022Paint by Example: Exemplar-based Image Editing with Diffusion Modelscited by 489
- 2023FateZero: Fusing Attentions for Zero-shot Text-based Video Editingcited by 462
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
- 2023DriveDreamer: Towards Real-world-driven World Models for Autonomous Drivingcited by 258
- 2023Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translationcited by 253
14 more
- 2023MagicDrive: Street View Generation with Diverse 3D Geometry Controlcited by 250
- 2021One Million Scenes for Autonomous Driving: ONCE Datasetcited by 218
- 2023ProPainter: Improving Propagation and Transformer for Video Inpaintingcited by 193
- 2023BEVControl: Accurately Controlling Street-view Elements with Multi-perspective Consistency via BEV Sketch Layoutcited by 102
- 2024Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agentscited by 91
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- 2023Edit-A-Video: Single Video Editing with Object-Aware Consistencycited by 65
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- 2023VidEdit: Zero-Shot and Spatially Aware Text-Driven Video Editingcited by 36
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- 2023InFusion: Inject and Attention Fusion for Multi Concept Zero-Shot Text-based Video Editingcited by 17
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Citing papers per year: 2025: 9; 2026: 8.
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- 2025Rethinking Driving World Model as Synthetic Data Generator for Perception Taskscited by 14
- 2025SceneCrafter: Controllable Multi-View Driving Scene Editingcited by 9
- 2025Realistic and Controllable 3D Gaussian-Guided Object Editing for Driving Video Generationcited by 6
- 2026LMMs Meet Object-Centric Vision: Understanding, Segmentation, Editing and Generationcited by 6
- 2025GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenescited by 5
- 2025LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agentscited by 3
- 2025Mirage: One-Step Video Diffusion for Photorealistic and Coherent Asset Editing in Driving Scenescited by 3
- 2026HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehiclescited by 3
- 2026Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generationcited by 2
- 2026HorizonWeaver: Generalizable Multi-Level Semantic Editing for Driving Scenescited by 2
- 2025HybridWorldSim: A Scalable and Controllable High-fidelity Simulator for Autonomous Drivingcited by 1
- 2026FrozenDrive: Zero-Shot Text-Guided Driving Scene Generation and Data Augmentation with Parameter-Free Frozen Diffusion Modelcited by 1
5 more
- 2025MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priorscited by 0
- 2025SCPainter: A Unified Framework for Realistic 3D Asset Insertion and Novel View Synthesiscited by 0
- 2026DrivePTS: A Progressive Learning Framework with Textual and Structural Enhancement for Driving Scene Generationcited by 0
- 2026VistaGEN: Consistent Driving Video Generation with Fine-Grained Control Using Multiview Visual-Language Reasoningcited by 0
- 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulationcited by 0
- 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation30 Jun 2026
- 2026FrozenDrive: Zero-Shot Text-Guided Driving Scene Generation and Data Augmentation with Parameter-Free Frozen Diffusion Model18 Jun 2026
- 2026LMMs Meet Object-Centric Vision: Understanding, Segmentation, Editing and Generation13 Apr 2026
- 2026HorizonWeaver: Generalizable Multi-Level Semantic Editing for Driving Scenes6 Apr 2026
- 2026VistaGEN: Consistent Driving Video Generation with Fine-Grained Control Using Multiview Visual-Language Reasoning30 Mar 2026
- 2026Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generation13 Mar 2026
- 2026DrivePTS: A Progressive Learning Framework with Textual and Structural Enhancement for Driving Scene Generation26 Feb 2026
- 2026HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles24 Feb 2026
- 2025Mirage: One-Step Video Diffusion for Photorealistic and Coherent Asset Editing in Driving Scenes30 Dec 2025
- 2025SCPainter: A Unified Framework for Realistic 3D Asset Insertion and Novel View Synthesis27 Dec 2025
- 2025LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agents19 Dec 2025
- 2025HybridWorldSim: A Scalable and Controllable High-fidelity Simulator for Autonomous Driving27 Nov 2025
5 more
- 2025Rethinking Driving World Model as Synthetic Data Generator for Perception Tasks22 Oct 2025
- 2025GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenes24 Sep 2025
- 2025Realistic and Controllable 3D Gaussian-Guided Object Editing for Driving Video Generation28 Aug 2025
- 2025MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priors29 Jul 2025
- 2025SceneCrafter: Controllable Multi-View Driving Scene Editing24 Jun 2025
- 2025Mirage: One-Step Video Diffusion for Photorealistic and Coherent Asset Editing in Driving Scenescited by 3
- 2026HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehiclescited by 3
- 2026FrozenDrive: Zero-Shot Text-Guided Driving Scene Generation and Data Augmentation with Parameter-Free Frozen Diffusion Modelcited by 1
- 2025SCPainter: A Unified Framework for Realistic 3D Asset Insertion and Novel View Synthesiscited by 0
- 2026FrozenDrive: Zero-Shot Text-Guided Driving Scene Generation and Data Augmentation with Parameter-Free Frozen Diffusion Model18 Jun 2026
- 2026HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles24 Feb 2026
- 2025Mirage: One-Step Video Diffusion for Photorealistic and Coherent Asset Editing in Driving Scenes30 Dec 2025
- 2025SCPainter: A Unified Framework for Realistic 3D Asset Insertion and Novel View Synthesis27 Dec 2025
- 2026Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generationcited by 2
- 2025HybridWorldSim: A Scalable and Controllable High-fidelity Simulator for Autonomous Drivingcited by 1
- 2026DrivePTS: A Progressive Learning Framework with Textual and Structural Enhancement for Driving Scene Generationcited by 0
- 2026VistaGEN: Consistent Driving Video Generation with Fine-Grained Control Using Multiview Visual-Language Reasoningcited by 0
- 2026VistaGEN: Consistent Driving Video Generation with Fine-Grained Control Using Multiview Visual-Language Reasoning30 Mar 2026
- 2026Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generation13 Mar 2026
- 2026DrivePTS: A Progressive Learning Framework with Textual and Structural Enhancement for Driving Scene Generation26 Feb 2026
- 2025HybridWorldSim: A Scalable and Controllable High-fidelity Simulator for Autonomous Driving27 Nov 2025
- 2025SceneCrafter: Controllable Multi-View Driving Scene Editingcited by 9
- 2025Realistic and Controllable 3D Gaussian-Guided Object Editing for Driving Video Generationcited by 6
- 2025GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenescited by 5
- 2025LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agentscited by 3
- 2026HorizonWeaver: Generalizable Multi-Level Semantic Editing for Driving Scenescited by 2
- 2025MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priorscited by 0
- 2026HorizonWeaver: Generalizable Multi-Level Semantic Editing for Driving Scenes6 Apr 2026
- 2025LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agents19 Dec 2025
- 2025GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenes24 Sep 2025
- 2025Realistic and Controllable 3D Gaussian-Guided Object Editing for Driving Video Generation28 Aug 2025
- 2025MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priors29 Jul 2025
- 2025SceneCrafter: Controllable Multi-View Driving Scene Editing24 Jun 2025
Similar, not cited
Close in wording, no citation either way
- 2025Controllable 3D Placement of Objects with Scene-Aware Diffusion Models
- 2026ReinDriveGen: Reinforcement Post-Training for Out-of-Distribution Driving Scene Generation
- 2024Drive-1-to-3: Enriching Diffusion Priors for Novel View Synthesis of Real Vehicles
- 2025DriveGEN: Generalized and Robust 3D Detection in Driving via Controllable Text-to-Image Diffusion Generation
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering
- 2026GA-Drive: Geometry-Appearance Decoupled Modeling for Free-viewpoint Driving Scene Generation
- 2026MAD: Motion Appearance Decoupling for efficient Driving World Models