mlsanityData to 14 Oct 2026

Realistic and Controllable 3D Gaussian-Guided Object Editing for Driving Video Generation

arXiv 2508.20471 ↗First posted 28 Aug 2025cs.CVcited by 6

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Abstract (arXiv)

Corner cases are crucial for training and validating autonomous driving systems, yet collecting them from the real world is often costly and hazardous. Editing objects within captured sensor data offers an effective alternative for generating diverse scenarios, commonly achieved through 3D Gaussian Splatting or image generative models. However, these approaches often suffer from limited visual fidelity or imprecise pose control. To address these issues, we propose G^2Editor, a framework designed for photorealistic and precise object editing in driving videos. Our method leverages a 3D Gaussian representation of the edited object as a dense prior, injected into the denoising process to ensure accurate pose control and spatial consistency. A scene-level 3D bounding box layout is employed to reconstruct occluded areas of non-target objects. Furthermore, to guide the appearance details of the edited object, we incorporate hierarchical fine-grained features as additional conditions during generation. Experiments on the Waymo Open Dataset demonstrate that G^2Editor effectively supports object repositioning, insertion, and deletion within a unified framework, outperforming existing methods in both pose controllability and visual quality, while also benefiting downstream data-driven tasks.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 24 of its 31 references that are in the map. First posted on arXiv 28 Aug 2025.

Builds on

24 of 31 references.

References · 24

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
  5. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,433
  6. 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
  7. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 688
  8. 2022Paint by Example: Exemplar-based Image Editing with Diffusion Modelscited by 489
  9. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  10. 2023Emu Edit: Precise Image Editing via Recognition and Generation Taskscited by 324
  11. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 297
  12. 2021Probabilistic and Geometric Depth: Detecting Objects in Perspectivecited by 191
12 more
  1. 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
  2. 2023A Task is Worth One Word: Learning with Task Prompts for High-Quality Versatile Image Inpaintingcited by 169
  3. 2023Panacea: Panoramic and Controllable Video Generation for Autonomous Drivingcited by 168
  4. 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
  5. 2023Street-View Image Generation from a Bird's-Eye View Layoutcited by 102
  6. 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
  7. 2024SubjectDrive: Scaling Generative Data in Autonomous Driving via Subject Controlcited by 32
  8. 2022LET-3D-AP: Longitudinal Error Tolerant 3D Average Precision for Camera-Only 3D Detectioncited by 27
  9. 2023GINA-3D: Learning to Generate Implicit Neural Assets in the Wildcited by 25
  10. 2024DriveEditor: A Unified 3D Information-Guided Framework for Controllable Object Editing in Driving Scenescited by 17
  11. 2023Lift3D: Synthesize 3D Training Data by Lifting 2D GAN to 3D Generative Radiance Fieldcited by 15
  12. 2024GenMM: Geometrically and Temporally Consistent Multimodal Data Generation for Video and LiDARcited by 12

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 4.

6 papers.