mlsanityData to 14 Oct 2026

TexPro: Text-guided PBR Texturing with Procedural Material Modeling

arXiv 2410.15891 ↗First posted 21 Oct 2024cs.GR cs.CVcited by 4

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Abstract (arXiv)

In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation methods that typically generate RGB textures with baked lighting, TexPro is able to produce diverse texture maps via procedural material modeling, which enables physically-based rendering, relighting, and additional benefits inherent to procedural materials. Specifically, we first generate multi-view reference images given the input textual prompt by employing the latest text-to-image model. We then derive texture maps through rendering-based optimization with recent differentiable procedural materials. To this end, we design several techniques to handle the misalignment between the generated multi-view images and 3D meshes, and introduce a novel material agent that enhances material classification and matching by exploring both part-level understanding and object-aware material reasoning. Experiments demonstrate the superiority of the proposed method over existing SOTAs, and its capability of relighting.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 26 of its 45 references that are in the map. First posted on arXiv 21 Oct 2024.

Builds on

26 of 45 references.

References · 26

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  11. 20203D-FUTURE: 3D Furniture shape with TextUREcited by 311
  12. 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 304
14 more
  1. 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
  2. 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
  3. 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Modelscited by 235
  4. 2023SceneScape: Text-Driven Consistent Scene Generationcited by 160
  5. 2023Matcher: Segment Anything with One Shot Using All-Purpose Feature Matchingcited by 142
  6. 2023Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyondcited by 139
  7. 2023Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fieldscited by 123
  8. 2023SAI3D: Segment Any Instance in 3D Scenescited by 90
  9. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
  10. 2023Texture Generation on 3D Meshes with Point-UV Diffusioncited by 63
  11. 2023Generating Procedural Materials from Text or Image Promptscited by 21
  12. 20233DCoMPaT++: An improved Large-scale 3D Vision Dataset for Compositional Recognitioncited by 21
  13. 2022Node Graph Optimization Using Differentiable Proxiescited by 13
  14. 2022Photo-to-Shape Material Transfer for Diverse Structurescited by 5

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Citing papers per year: 2024: 1; 2025: 3.

4 papers.