mlsanityData to 7 Oct 2026

Arena 4.0: A Comprehensive ROS2 Development and Benchmarking Platform for Human-centric Navigation Using Generative-Model-based Environment Generation

arXiv 2409.12471 ↗First posted 19 Sep 2024cs.RO cs.AIcited by 4

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Abstract (arXiv)

Building on the foundations of our previous work, this paper introduces Arena 4.0, a significant advancement over Arena 3.0, Arena-Bench, Arena 1.0, and Arena 2.0. Arena 4.0 offers three key novel contributions: (1) a generative-model-based world and scenario generation approach that utilizes large language models (LLMs) and diffusion models to dynamically generate complex, human-centric environments from text prompts or 2D floorplans, useful for the development and benchmarking of social navigation strategies; (2) a comprehensive 3D model database, extendable with additional 3D assets that are semantically linked and annotated for dynamic spawning and arrangement within 3D worlds; and (3) a complete migration to ROS 2, enabling compatibility with modern hardware and enhanced functionalities for improved navigation, usability, and easier deployment on real robots. We evaluated the platform's performance through a comprehensive user study, demonstrating significant improvements in usability and efficiency compared to previous versions. Arena 4.0 is openly available at https://github.com/Arena-Rosnav.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 24 of its 34 references that are in the map. First posted on arXiv 19 Sep 2024.

Builds on

24 of 34 references.

References · 24

  1. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
  2. 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 234
  3. 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 220
  4. 2018Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learningcited by 162
  5. 2017Socially Aware Motion Planning with Deep Reinforcement Learningcited by 128
  6. 2018Motion Planning Among Dynamic, Decision-Making Agents with Deep Reinforcement Learningcited by 101
  7. 2022HouseDiffusion: Vector Floorplan Generation via a Diffusion Model with Discrete and Continuous Denoisingcited by 72
  8. 2023SACSoN: Scalable Autonomous Control for Social Navigationcited by 60
  9. 2023Principles and Guidelines for Evaluating Social Robot Navigation Algorithmscited by 52
  10. 2019CubiCasa5K: A Dataset and an Improved Multi-Task Model for Floorplan Image Analysiscited by 49
  11. 2023A Survey on Socially Aware Robot Navigation: Taxonomy and Future Challengescited by 35
  12. 2024Mixed Diffusion for 3D Indoor Scene Synthesiscited by 30
12 more
  1. 2020SEAN: Social Environment for Autonomous Navigationcited by 18
  2. 2023Language and Sketching: An LLM-driven Interactive Multimodal Multitask Robot Navigation Frameworkcited by 16
  3. 2021Conflict Avoidance in Social Navigation -- a Surveycited by 13
  4. 2020NavRep: Unsupervised Representations for Reinforcement Learning of Robot Navigation in Dynamic Human Environmentscited by 12
  5. 2021Arena-Rosnav: Towards Deployment of Deep-Reinforcement-Learning-Based Obstacle Avoidance into Conventional Autonomous Navigation Systemscited by 12
  6. 2023HuNavSim: A ROS 2 Human Navigation Simulator for Benchmarking Human-Aware Robot Navigationcited by 11
  7. 2014An Extensible Benchmarking Infrastructure for Motion Planning Algorithmscited by 9
  8. 2022Arena-Bench: A Benchmarking Suite for Obstacle Avoidance Approaches in Highly Dynamic Environmentscited by 8
  9. 2020MRPB 1.0: A Unified Benchmark for the Evaluation of Mobile Robot Local Planning Approachescited by 4
  10. 2023Arena-Rosnav 2.0: A Development and Benchmarking Platform for Robot Navigation in Highly Dynamic Environmentscited by 2
  11. 2023Arena-Web -- A Web-based Development and Benchmarking Platform for Autonomous Navigation Approachescited by 1
  12. 2024CoNav: A Benchmark for Human-Centered Collaborative Navigationcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.

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  1. 2026D3D-GEN: Robot-Aware Domain-Grounded Interactive 3D World Generation for Social Robotics ↗
  2. 2026GN0: Toward a Unified Paradigm for Generation, Evaluation, and Policy Learning in Visual-Language Navigation
  3. 2024Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions
  4. 2026NavGen: Visual Generative Models as a Scalable Data Engine for Embodied 3D Navigation
  5. 2025Imaginative World Modeling with Scene Graphs for Embodied Agent Navigation
  6. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
  7. 2021SOCIALGYM: A Framework for Benchmarking Social Robot Navigation
  8. 2023Scaling Data Generation in Vision-and-Language Navigation