Enhancing Commentary Strategies for Imperfect Information Card Games: A Study of Large Language Models in Guandan Commentary
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Abstract (arXiv)
Recent advancements in large language models (LLMs) have unlocked the potential for generating high-quality game commentary. However, producing insightful and engaging commentary for complex games with incomplete information remains a significant challenge. In this paper, we introduce a novel commentary method that combine Reinforcement Learning (RL) and LLMs, tailored specifically for the Chinese card game textitGuandan. Our system leverages RL to generate intricate card-playing scenarios and employs LLMs to generate corresponding commentary text, effectively emulating the strategic analysis and narrative prowess of professional commentators. The framework comprises a state commentary guide, a Theory of Mind (ToM)-based strategy analyzer, and a style retrieval module, which seamlessly collaborate to deliver detailed and context-relevant game commentary in the Chinese language environment. We empower LLMs with ToM capabilities and refine both retrieval and information filtering mechanisms. This facilitates the generation of personalized commentary content. Our experimental results showcase the substantial enhancement in performance achieved by the proposed commentary framework when applied to open-source LLMs, surpassing the performance of GPT-4 across multiple evaluation metrics.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 12 of its 59 references that are in the map. First posted on arXiv 23 Jun 2024.
Builds on
12 of 59 references.
References · 12
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- 2021Finetuned Language Models Are Zero-Shot Learnerscited by 3,780
- 2023Qwen Technical Reportcited by 3,344
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Citing papers per year: 2024: 1; 2025: 2.
3 papers.
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Close in wording, no citation either way
- 2024Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information
- 2025What-If Analysis of Large Language Models: Explore the Game World Using Proactive Thinking
- 2024Xinyu: An Efficient LLM-based System for Commentary Generation
- 2026Choosing LLMs for Strategic Agent Interactions
- 2025Observer, Not Player: Simulating Theory of Mind in LLMs through Game Observation
- 2026How Far Are LLMs from Professional Poker Players? Revisiting Game-Theoretic Reasoning with Agentic Tool Use
- 2026Game of Thought: Robust Information Seeking with Large Language Models Using Game Theory
- 2024UNO Arena for Evaluating Sequential Decision-Making Capability of Large Language Models