mlsanityData to 14 Oct 2026

Choosing LLMs for Strategic Agent Interactions

arXiv 2610.18354 ↗First posted 13 Oct 2026cs.AI cs.IR cs.MAcited by 0

On the map: LLM agents and tool use → Reinforcement learning for LLM agents also fits: Social simulation and multi-agent debate

Abstract (arXiv)

Game-theoretic benchmarks claim that large language model (LLM) strategic decision-making varies across game types, interaction structures, and capability dimensions. However, they only evaluate strategic performance across individual fixed models. In parallel, contemporary LLM routers pick models under quality-cost trade-offs, but with no notion of a strategic structure. They do not account for an opponent that might be unknown, and that can adapt over time and shift the feedback signal. To address this, we extend the game-theoretic evaluations and define strategic selection as the meta game layered on top of the base game. In each round, a strategic selector fields an LLM from a portfolio of models to navigate a game payoff matrix that is latent and learned online. We find that the evaluation signal is game-specific, and that extracting a reliable signal requires a much higher number of seed runs N compared to traditional benchmarking setups. Evaluating across 5 games and 10 LLMs, we show a model's strategic competence varies significantly depending on the game setup and the opponent faced. Building on this, we implement a suite of selector methods and find that approaches that rely on query embeddings or LLM self-reflection do not consistently capture the underlying strategic signal. A lightweight multi-armed bandit algorithm performs more reliably across games, though it still falls short of the best fixed model. Finally, we show that simple non-stationary and adversarial bandit variants fail to outperform a stationary bandit baseline, pointing to a gap in how current methods handle a shifting opponent in strategic settings.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 29 of its 37 references that are in the map. First posted on arXiv 13 Oct 2026.

Builds on

29 of 37 references.

Closest ancestors · 8

Same direction, newest first

  1. 2026MEMO: Memory-Augmented Model Context Optimization for Robust Multi-Turn Multi-Agent LLM Games9 Mar
  2. 2025MARSHAL: Incentivizing Multi-Agent Reasoning via Self-Play with Strategic LLMs17 Oct
  3. 2025DSGBench: A Diverse Strategic Game Benchmark for Evaluating LLM-based Agents in Complex Decision-Making Environments8 Mar
  4. 2025LLM Strategic Reasoning: Agentic Study through Behavioral Game Theory27 Feb
  5. 2024LLMArena: Assessing Capabilities of Large Language Models in Dynamic Multi-Agent Environments26 Feb
  6. 2023MAgIC: Investigation of Large Language Model Powered Multi-Agent in Cognition, Adaptability, Rationality and Collaboration14 Nov
  7. 2023SmartPlay: A Benchmark for LLMs as Intelligent Agents2 Oct
  8. 2023Reflexion: Language Agents with Verbal Reinforcement Learning20 Mar

Other references · 21

  1. 2023FrugalGPT: How to Use Large Language Models While Reducing Cost and Improving Performancecited by 853
  2. 2024RouteLLM: Learning to Route LLMs with Preference Datacited by 682
  3. 2024Hybrid LLM: Cost-Efficient and Quality-Aware Query Routingcited by 372
  4. 2024Adding Error Bars to Evals: A Statistical Approach to Language Model Evaluationscited by 148
  5. 2023AutoMix: Automatically Mixing Language Modelscited by 125
  6. 2024RouterDC: Query-Based Router by Dual Contrastive Learning for Assembling Large Language Modelscited by 88
  7. 2025CARROT: A Cost Aware Rate Optimal Routercited by 39
  8. 2017Taming Non-stationary Bandits: A Bayesian Approachcited by 32
  9. 2025Causal LLM Routing: End-to-End Regret Minimization from Observational Datacited by 28
  10. 2024STEER: Assessing the Economic Rationality of Large Language Modelscited by 27
  11. 2025From Debate to Equilibrium: Belief-Driven Multi-Agent LLM Reasoning via Bayesian Nash Equilibriumcited by 26
  12. 2025Signal and Noise: A Framework for Reducing Uncertainty in Language Model Evaluationcited by 26
9 more
  1. 2024TMGBench: A Systematic Game Benchmark for Evaluating Strategic Reasoning Abilities of LLMscited by 24
  2. 2026CooperBench: Why Coding Agents Cannot be Your Teammates Yetcited by 23
  3. 2024Sliding-Window Thompson Sampling for Non-Stationary Settingscited by 17
  4. 2025The Emperor's New Clothes in Benchmarking? A Rigorous Examination of Mitigation Strategies for LLM Benchmark Data Contaminationcited by 15
  5. 2025Stochasticity in Agentic Evaluations: Quantifying Inconsistency with Intraclass Correlationcited by 11
  6. 2025MESS+: Dynamically Learned Inference-Time LLM Routing in Model Zoos with Service Level Guaranteescited by 9
  7. 2025VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environmentscited by 6
  8. 2026Cost-Optimal LLM Routing with Limited User Feedback under User Satisfaction Guaranteescited by 3
  9. 2026GameTalk: Training LLMs for Strategic Conversationcited by 2

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  1. 2024STRIDE: A Tool-Assisted LLM Agent Framework for Strategic and Interactive Decision-Making
  2. 2025Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making
  3. 2024Are Large Language Models Strategic Decision Makers? A Study of Performance and Bias in Two-Player Non-Zero-Sum Games
  4. 2024Game-theoretic LLM: Agent Workflow for Negotiation Games
  5. 2026Beyond Scaling: Assessing Strategic Reasoning and Rapid Decision-Making Capability of LLMs in Zero-sum Environments
  6. 2025Playing games with Large language models: Randomness and strategy
  7. 2024GLEE: A Unified Framework and Benchmark for Language-based Economic Environments
  8. 2024LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models