An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D Meshes
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Abstract (arXiv)
A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues are the blurriness caused by the averaging operation in the aggregation step or inconsistencies in local features. This paper introduces an optimization framework that proceeds in four stages to achieve multi-view consistency. Specifically, the first stage generates an over-complete set of 2D textures from a predefined set of viewpoints using an MV-consistent diffusion process. The second stage selects a subset of views that are mutually consistent while covering the underlying 3D model. We show how to achieve this goal by solving semi-definite programs. The third stage performs non-rigid alignment to align the selected views across overlapping regions. The fourth stage solves an MRF problem to associate each mesh face with a selected view. In particular, the third and fourth stages are iterated, with the cuts obtained in the fourth stage encouraging non-rigid alignment in the third stage to focus on regions close to the cuts. Experimental results show that our approach significantly outperforms baseline approaches both qualitatively and quantitatively. Project page: https://aigc3d.github.io/ConsistenTex.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 35 of its 59 references that are in the map. First posted on arXiv 22 Mar 2024.
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References · 35
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
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- 2021Zero-Shot Text-to-Image Generationcited by 4,288
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- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 645
- 2015Multi-view Convolutional Neural Networks for 3D Shape Recognitioncited by 565
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
23 more
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 334
- 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 304
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Modelscited by 235
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- 2023TextMesh: Generation of Realistic 3D Meshes From Text Promptscited by 135
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Modelscited by 123
- 2020Virtual Multi-view Fusion for 3D Semantic Segmentationcited by 99
- 2023TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Modelscited by 87
- 2023Text-Guided Texturing by Synchronized Multi-View Diffusioncited by 86
- 2023Consistent123: Improve Consistency for One Image to 3D Object Synthesiscited by 84
- 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
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- 2023Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Modelscited by 79
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- 2015Multi-view 3D Models from Single Images with a Convolutional Networkcited by 58
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- 2014A Comparative Study of Modern Inference Techniques for Structured Discrete Energy Minimization Problemscited by 16
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- 2024TexPainter: Generative Mesh Texturing with Multi-view Consistency
- 2023Consistent Mesh Diffusion
- 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection
- 2024Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Models
- 2023Text-guided High-definition Consistency Texture Model
- 2024RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models
- 2025ConsistentDreamer: View-Consistent Meshes Through Balanced Multi-View Gaussian Optimization
- 2024ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models