mlsanityData to 14 Oct 2026

GetMesh: A Controllable Model for High-quality Mesh Generation and Manipulation

arXiv 2403.11990 ↗First posted 18 Mar 2024cs.CVcited by 8

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Abstract (arXiv)

Mesh is a fundamental representation of 3D assets in various industrial applications, and is widely supported by professional softwares. However, due to its irregular structure, mesh creation and manipulation is often time-consuming and labor-intensive. In this paper, we propose a highly controllable generative model, GetMesh, for mesh generation and manipulation across different categories. By taking a varying number of points as the latent representation, and re-organizing them as triplane representation, GetMesh generates meshes with rich and sharp details, outperforming both single-category and multi-category counterparts. Moreover, it also enables fine-grained control over the generation process that previous mesh generative models cannot achieve, where changing global/local mesh topologies, adding/removing mesh parts, and combining mesh parts across categories can be intuitively, efficiently, and robustly accomplished by adjusting the number, positions or features of latent points. Project page is https://getmesh.github.io.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 44 of its 49 references that are in the map. First posted on arXiv 18 Mar 2024.

Builds on

44 of 49 references.

References · 44

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32 more
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 3; 2025: 4; 2026: 1.

8 papers.