mlsanityData to 7 Oct 2026

REACT 2024: the Second Multiple Appropriate Facial Reaction Generation Challenge

arXiv 2401.05166 ↗First posted 10 Jan 2024cs.CVcited by 16

Not on the map. Why?

Abstract (arXiv)

In dyadic interactions, humans communicate their intentions and state of mind using verbal and non-verbal cues, where multiple different facial reactions might be appropriate in response to a specific speaker behaviour. Then, how to develop a machine learning (ML) model that can automatically generate multiple appropriate, diverse, realistic and synchronised human facial reactions from an previously unseen speaker behaviour is a challenging task. Following the successful organisation of the first REACT challenge (REACT 2023), this edition of the challenge (REACT 2024) employs a subset used by the previous challenge, which contains segmented 30-secs dyadic interaction clips originally recorded as part of the NOXI and RECOLA datasets, encouraging participants to develop and benchmark Machine Learning (ML) models that can generate multiple appropriate facial reactions (including facial image sequences and their attributes) given an input conversational partner's stimulus under various dyadic video conference scenarios. This paper presents: (i) the guidelines of the REACT 2024 challenge; (ii) the dataset utilized in the challenge; and (iii) the performance of the baseline systems on the two proposed sub-challenges: Offline Multiple Appropriate Facial Reaction Generation and Online Multiple Appropriate Facial Reaction Generation, respectively. The challenge baseline code is publicly available at https://github.com/reactmultimodalchallenge/baseline_react2024.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 16 of its 29 references that are in the map. First posted on arXiv 10 Jan 2024.

Builds on

16 of 29 references.

References · 16

  1. 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
  2. 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 125
  3. 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
  4. 2021TorchAudio: Building Blocks for Audio and Speech Processingcited by 83
  5. 2022BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Predictioncited by 82
  6. 2022Learning Multi-dimensional Edge Feature-based AU Relation Graph for Facial Action Unit Recognitioncited by 81
  7. 2021Responsive Listening Head Generation: A Benchmark Dataset and Baselinecited by 67
  8. 2019Exploiting Persona Information for Diverse Generation of Conversational Responsescited by 58
  9. 2022The GENEA Challenge 2022: A large evaluation of data-driven co-speech gesture generationcited by 40
  10. 2020Context-Aware Personality Inference in Dyadic Scenarios: Introducing the UDIVA Datasetcited by 31
  11. 2023Multiple Appropriate Facial Reaction Generation in Dyadic Interaction Settings: What, Why and How?cited by 16
  12. 2022Didn't see that coming: a survey on non-verbal social human behavior forecastingcited by 12
4 more
  1. 2022GRATIS: Deep Learning Graph Representation with Task-specific Topology and Multi-dimensional Edge Featurescited by 12
  2. 2023Reversible Graph Neural Network-based Reaction Distribution Learning for Multiple Appropriate Facial Reactions Generationcited by 11
  3. 2022Comparison of Spatio-Temporal Models for Human Motion and Pose Forecasting in Face-to-Face Interaction Scenarioscited by 8
  4. 2023MRecGen: Multimodal Appropriate Reaction Generatorcited by 2

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 7; 2026: 6.

16 papers.

Sort:

By area:

  1. 2024INFP: Audio-Driven Interactive Head Generation in Dyadic Conversationscited by 40
  2. 2025HERO: Human Reaction Generation from Videoscited by 15
  3. 2025DiTaiListener: Controllable High Fidelity Listener Video Generation with Diffusioncited by 10
  4. 2025REACT 2025: the Third Multiple Appropriate Facial Reaction Generation Challengecited by 9
  5. 2024Robust Facial Reactions Generation: An Emotion-Aware Framework with Modality Compensationcited by 4
  6. 2025OmniResponse: Online Multimodal Conversational Response Generation in Dyadic Interactionscited by 4
  7. 2025Latent Behavior Diffusion for Sequential Reaction Generation in Dyadic Settingcited by 3
  8. 2025ReactDiff: Latent Diffusion for Facial Reaction Generationcited by 2
  9. 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
  10. 2024Maia: A Real-time Non-Verbal Chat for Human-AI Interactioncited by 0
  11. 2025Warm Chat: Diffuse Emotion-aware Interactive Talking Head Avatar with Tree-Structured Guidancecited by 0
  12. 2026REACT 2026: The Fourth Multiple Appropriate Facial Reaction Generation Challenge: Personalised MAFRG and Appropriate EEG Reaction Predictioncited by 0
4 more
  1. 2026Conversational Human Audio-visual Talking Dialogue Generationcited by 0
  2. 2026EmotionDialogCN: A Spontaneous Multimodal Dataset for Mandarin Emotional Dialoguecited by 0
  3. 2026Beyond End-to-End Black Box Mapping: An Intentional Agent Framework for Cognitive-driven Facial Reaction Generationcited by 0
  4. 2026GLARE: Generating Listening Heads with Appropriate Reactionscited by 0