Goal-conditioned Offline Planning from Curious Exploration
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Abstract (arXiv)
Curiosity has established itself as a powerful exploration strategy in deep reinforcement learning. Notably, leveraging expected future novelty as intrinsic motivation has been shown to efficiently generate exploratory trajectories, as well as a robust dynamics model. We consider the challenge of extracting goal-conditioned behavior from the products of such unsupervised exploration techniques, without any additional environment interaction. We find that conventional goal-conditioned reinforcement learning approaches for extracting a value function and policy fall short in this difficult offline setting. By analyzing the geometry of optimal goal-conditioned value functions, we relate this issue to a specific class of estimation artifacts in learned values. In order to mitigate their occurrence, we propose to combine model-based planning over learned value landscapes with a graph-based value aggregation scheme. We show how this combination can correct both local and global artifacts, obtaining significant improvements in zero-shot goal-reaching performance across diverse simulated environments.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 41 of its 52 references that are in the map. First posted on arXiv 28 Nov 2023.
Builds on
41 of 52 references.
References · 41
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29 more
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3 papers.