Zero-Shot Offline Imitation Learning via Optimal Transport
On the map: Offline RL and imitation learning from data → Imitation learning methods
Abstract (arXiv)
Zero-shot imitation learning algorithms hold the promise of reproducing unseen behavior from as little as a single demonstration at test time. Existing practical approaches view the expert demonstration as a sequence of goals, enabling imitation with a high-level goal selector, and a low-level goal-conditioned policy. However, this framework can suffer from myopic behavior: the agent's immediate actions towards achieving individual goals may undermine long-term objectives. We introduce a novel method that mitigates this issue by directly optimizing the occupancy matching objective that is intrinsic to imitation learning. We propose to lift a goal-conditioned value function to a distance between occupancies, which are in turn approximated via a learned world model. The resulting method can learn from offline, suboptimal data, and is capable of non-myopic, zero-shot imitation, as we demonstrate in complex, continuous benchmarks. The code is available at https://github.com/martius-lab/zilot.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 55 of its 73 references that are in the map. First posted on arXiv 11 Oct 2024.
Builds on
55 of 73 references.
Closest ancestors · 7
Same direction, newest first
- 2022Watch and Match: Supercharging Imitation with Regularized Optimal Transport30 Jun
- 2022Versatile Offline Imitation from Observations and Examples via Regularized State-Occupancy Matching4 Feb
- 2021Implicit Behavioral Cloning1 Sep
- 2021Adversarial Intrinsic Motivation for Reinforcement Learning27 May
- 2020Offline Learning from Demonstrations and Unlabeled Experience27 Nov
- 2020Primal Wasserstein Imitation Learning8 Jun
- 2018Behavioral Cloning from Observation4 May
Other references · 48
- 2020Language Models are Few-Shot Learnerscited by 32,199
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- 2022Large Language Models are Zero-Shot Reasonerscited by 4,323
- 2021Finetuned Language Models Are Zero-Shot Learnerscited by 3,747
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
- 2013Sinkhorn Distances: Lightspeed Computation of Optimal Transportation Distancescited by 2,277
- 2016Generative Adversarial Imitation Learningcited by 1,576
- 2018World Modelscited by 1,444
- 2024Octo: An Open-Source Generalist Robot Policycited by 1,427
- 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,406
- 2017Hindsight Experience Replaycited by 1,096
36 more
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- 2022A Generalist Agentcited by 802
- 2018Computational Optimal Transportcited by 765
- 2018Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Modelscited by 748
- 2022BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learningcited by 517
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 482
- 2022Behavior Transformers: Cloning k modes with one stonecited by 299
- 2019Self-Supervised Exploration via Disagreementcited by 263
- 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 256
- 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 241
- 2017One-Shot Imitation Learningcited by 232
- 2015Optimal Entropy-Transport problems and a new Hellinger-Kantorovich distance between positive measurescited by 138
- 2021URLB: Unsupervised Reinforcement Learning Benchmarkcited by 138
- 2021Discovering and Achieving Goals via World Modelscited by 131
- 2015Model Predictive Path Integral Control using Covariance Variable Importance Samplingcited by 122
- 2023Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learningcited by 116
- 2018Zero-Shot Visual Imitationcited by 114
- 2021Learning One Representation to Optimize All Rewardscited by 110
- 2022Optimal Transport Tools (OTT): A JAX Toolbox for all things Wassersteincited by 96
- 2020Sample-efficient Cross-Entropy Method for Real-time Planningcited by 90
- 2022Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RLcited by 89
- 2022Does Zero-Shot Reinforcement Learning Exist?cited by 79
- 2019Sinkhorn Divergences for Unbalanced Optimal Transportcited by 52
- 2023Optimal Transport for Offline Imitation Learningcited by 42
- 2020Model-Based Visual Planning with Self-Supervised Functional Distancescited by 41
- 2021MBRL-Lib: A Modular Library for Model-based Reinforcement Learningcited by 41
- 2024Unsupervised Zero-Shot Reinforcement Learning via Functional Reward Encodingscited by 31
- 2022Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrationscited by 30
- 2022Curious Exploration via Structured World Models Yields Zero-Shot Object Manipulationcited by 29
- 2022Meta Optimal Transportcited by 28
- 2023Zero-Shot Reinforcement Learning from Low Quality Datacited by 21
- 2024Neural Optimal Transport with Lagrangian Costscited by 16
- 2024Global Reinforcement Learning: Beyond Linear and Convex Rewards via Submodular Semi-gradient Methodscited by 15
- 2019Zero-shot Imitation Learning from Demonstrations for Legged Robot Visual Navigationcited by 12
- 2023Action Inference by Maximising Evidence: Zero-Shot Imitation from Observation with World Modelscited by 5
- 2023Goal-conditioned Offline Planning from Curious Explorationcited by 3
Built on by
Citing papers per year: 2025: 2; 2026: 1.
3 papers.
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- 2025Learning What to Do and What Not To Do: Offline Imitation from Expert and Undesirable Demonstrations
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