Context-Aware Indoor Point Cloud Object Generation through User Instructions
Not on the map. Why?
Abstract (arXiv)
Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and predetermined object positions, limiting their flexibility and adaptability to new scenarios. In response to this challenge, we present a novel end-to-end multi-modal deep neural network capable of generating point cloud objects seamlessly integrated with their surroundings, driven by textual instructions. Our model revolutionizes scene modification by enabling the creation of new environments with previously unseen object layouts, eliminating the need for pre-stored CAD models. Leveraging Point-E as our generative model, we introduce innovative techniques such as quantized position prediction and Top-K estimation to address the issue of false negatives resulting from ambiguous language descriptions. Furthermore, we conduct comprehensive evaluations to showcase the diversity of generated objects, the efficacy of textual instructions, and the quantitative metrics, affirming the realism and versatility of our model in generating indoor objects. To provide a holistic assessment, we incorporate visual grounding as an additional metric, ensuring the quality and coherence of the scenes produced by our model. Through these advancements, our approach not only advances the state-of-the-art in indoor scene modification but also lays the foundation for future innovations in immersive computing and digital environment creation.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 37 of its 50 references that are in the map. First posted on arXiv 26 Nov 2023.
Builds on
37 of 50 references.
References · 37
- 2017Attention Is All You Needcited by 59,932
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2023GPT-4 Technical Reportcited by 18,132
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2021Diffusion Probabilistic Models for 3D Point Cloud Generationcited by 734
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 694
25 more
- 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
- 2019PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flowscited by 487
- 2019ScanRefer: 3D Object Localization in RGB-D Scans using Natural Languagecited by 446
- 2022PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategiescited by 432
- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
- 2020Scan2Cap: Context-aware Dense Captioning in RGB-D Scanscited by 215
- 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
- 2018Text2Shape: Generating Shapes from Natural Language by Learning Joint Embeddingscited by 169
- 2020SceneFormer: Indoor Scene Generation with Transformerscited by 154
- 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Modelscited by 151
- 2023Multi3DRefer: Grounding Text Description to Multiple 3D Objectscited by 142
- 2021InstanceRefer: Cooperative Holistic Understanding for Visual Grounding on Point Clouds through Instance Multi-level Contextual Referringcited by 140
- 2022Multi-View Transformer for 3D Visual Groundingcited by 138
- 2022GAUDI: A Neural Architect for Immersive 3D Scene Generationcited by 136
- 2018Fast and Flexible Indoor Scene Synthesis via Deep Convolutional Generative Modelscited by 105
- 2023PC2: Projection-Conditioned Point Cloud Diffusion for Single-Image 3D Reconstructioncited by 84
- 2023End-to-End 3D Dense Captioning with Vote2Cap-DETRcited by 77
- 2022Towards Implicit Text-Guided 3D Shape Generationcited by 68
- 2022A New Path: Scaling Vision-and-Language Navigation with Synthetic Instructions and Imitation Learningcited by 60
- 2019SceneGraphNet: Neural Message Passing for 3D Indoor Scene Augmentationcited by 55
- 2022Look Outside the Room: Synthesizing A Consistent Long-Term 3D Scene Video from A Single Imagecited by 55
- 2020Progressive Point Cloud Deconvolution Generation Networkcited by 46
- 2022MORE: Multi-Order RElation Mining for Dense Captioning in 3D Scenescited by 46
- 2021Point Cloud Augmentation with Weighted Local Transformationscited by 39
- 2023Dense Object Grounding in 3D Scenescited by 15
Built on by
Not cited yet.