mlsanityData to 14 Oct 2026

Evaluating Creativity and Deception in Large Language Models: A Simulation Framework for Multi-Agent Balderdash

arXiv 2411.10422 ↗First posted 15 Nov 2024cs.MA cs.AIcited by 1

On the map: LLM agents and tool use → Reinforcement learning for LLM agents

Abstract (arXiv)

Large Language Models (LLMs) have shown impressive capabilities in complex tasks and interactive environments, yet their creativity remains underexplored. This paper introduces a simulation framework utilizing the game Balderdash to evaluate both the creativity and logical reasoning of LLMs. In Balderdash, players generate fictitious definitions for obscure terms to deceive others while identifying correct definitions. Our framework enables multiple LLM agents to participate in this game, assessing their ability to produce plausible definitions and strategize based on game rules and history. We implemented a centralized game engine featuring various LLMs as participants and a judge LLM to evaluate semantic equivalence. Through a series of experiments, we analyzed the performance of different LLMs, examining metrics such as True Definition Ratio, Deception Ratio, and Correct Guess Ratio. The results provide insights into the creative and deceptive capabilities of LLMs, highlighting their strengths and areas for improvement. Specifically, the study reveals that infrequent vocabulary in LLMs' input leads to poor reasoning on game rules and historical context (https://github.com/ParsaHejabi/Simulation-Framework-for-Multi-Agent-Balderdash).

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 11 of its 29 references that are in the map. First posted on arXiv 15 Nov 2024.

Builds on

11 of 29 references.

Closest ancestors · 1

Same direction, newest first

  1. 2023Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Game29 Oct

Other references · 10

  1. 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,626
  2. 2024Phi-3 Technical Report: A Highly Capable Language Model Locally on Your Phonecited by 1,917
  3. 2023MetaGPT: Meta Programming for A Multi-Agent Collaborative Frameworkcited by 1,808
  4. 2023Self-collaboration Code Generation via ChatGPTcited by 258
  5. 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 241
  6. 2023Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplationcited by 104
  7. 2023A Confederacy of Models: a Comprehensive Evaluation of LLMs on Creative Writingcited by 99
  8. 2023Can an Embodied Agent Find Your "Cat-shaped Mug"? LLM-Guided Exploration for Zero-Shot Object Navigationcited by 74
  9. 2023Welfare Diplomacy: Benchmarking Language Model Cooperationcited by 45
  10. 2024TwoStep: Multi-agent Task Planning using Classical Planners and Large Language Modelscited by 29

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2023MAgIC: Investigation of Large Language Model Powered Multi-Agent in Cognition, Adaptability, Rationality and Collaboration
  2. 2026Reasoning Capabilities of Large Language Models. Lessons Learned from General Game Playing
  3. 2026Evaluating Large Language Models in a Complex Hidden Role Game
  4. 2024Are Large Language Models Strategic Decision Makers? A Study of Performance and Bias in Two-Player Non-Zero-Sum Games
  5. 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations
  6. 2024LogicGame: Benchmarking Rule-Based Reasoning Abilities of Large Language Models
  7. 2026LieCraft: A Multi-Agent Framework for Evaluating Deceptive Capabilities in Language Models
  8. 2024GAMEBoT: Transparent Assessment of LLM Reasoning in Games