mlsanityData to 13 Oct 2026

Mesh Represented Recycle Learning for 3D Hand Pose and Mesh Estimation

arXiv 2310.12189 ↗First posted 18 Oct 2023cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

In general, hand pose estimation aims to improve the robustness of model performance in the real-world scenes. However, it is difficult to enhance the robustness since existing datasets are obtained in restricted environments to annotate 3D information. Although neural networks quantitatively achieve a high estimation accuracy, unsatisfied results can be observed in visual quality. This discrepancy between quantitative results and their visual qualities remains an open issue in the hand pose representation. To this end, we propose a mesh represented recycle learning strategy for 3D hand pose and mesh estimation which reinforces synthesized hand mesh representation in a training phase. To be specific, a hand pose and mesh estimation model first predicts parametric 3D hand annotations (i.e., 3D keypoint positions and vertices for hand mesh) with real-world hand images in the training phase. Second, synthetic hand images are generated with self-estimated hand mesh representations. After that, the synthetic hand images are fed into the same model again. Thus, the proposed learning strategy simultaneously improves quantitative results and visual qualities by reinforcing synthetic mesh representation. To encourage consistency between original model output and its recycled one, we propose self-correlation loss which maximizes the accuracy and reliability of our learning strategy. Consequently, the model effectively conducts self-refinement on hand pose estimation by learning mesh representation from its own output. To demonstrate the effectiveness of our learning strategy, we provide extensive experiments on FreiHAND dataset. Notably, our learning strategy improves the performance on hand pose and mesh estimation without any extra computational burden during the inference.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 27 of its 34 references that are in the map. First posted on arXiv 18 Oct 2023.

Builds on

27 of 34 references.

References · 27

  1. 2017Attention Is All You Needcited by 60,106
  2. 2015Deep Residual Learning for Image Recognitioncited by 51,950
  3. 2019Deep High-Resolution Representation Learning for Visual Recognitioncited by 1,418
  4. 2015LSUN: Construction of a Large-scale Image Dataset using Deep Learning with Humans in the Loopcited by 1,350
  5. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
  6. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
  7. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  8. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  9. 2021Mesh Graphormercited by 264
  10. 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
  11. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  12. 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
15 more
  1. 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
  2. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  3. 2017GANerated Hands for Real-time 3D Hand Tracking from Monocular RGBcited by 147
  4. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
  5. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  6. 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
  7. 2018Hand Pose Estimation via Latent 2.5D Heatmap Regressioncited by 111
  8. 2022Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformerscited by 81
  9. 2017MonoCap: Monocular Human Motion Capture using a CNN Coupled with a Geometric Priorcited by 36
  10. 20163D Hand Pose Tracking and Estimation Using Stereo Matchingcited by 35
  11. 2017Large-scale Multiview 3D Hand Pose Datasetcited by 20
  12. 2017Dense 3D Regression for Hand Pose Estimationcited by 18
  13. 2022Efficient Annotation and Learning for 3D Hand Pose Estimation: A Surveycited by 17
  14. 2017Occlusion-aware Hand Pose Estimation Using Hierarchical Mixture Density Networkcited by 11
  15. 2019Hand Pose Estimation: A Surveycited by 8

Built on by

Not cited yet.