A Theory of Topological Derivatives for Inverse Rendering of Geometry
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Abstract (arXiv)
We introduce a theoretical framework for differentiable surface evolution that allows discrete topology changes through the use of topological derivatives for variational optimization of image functionals. While prior methods for inverse rendering of geometry rely on silhouette gradients for topology changes, such signals are sparse. In contrast, our theory derives topological derivatives that relate the introduction of vanishing holes and phases to changes in image intensity. As a result, we enable differentiable shape perturbations in the form of hole or phase nucleation. We validate the proposed theory with optimization of closed curves in 2D and surfaces in 3D to lend insights into limitations of current methods and enable improved applications such as image vectorization, vector-graphics generation from text prompts, single-image reconstruction of shape ambigrams and multi-view 3D reconstruction.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 15 of its 54 references that are in the map. First posted on arXiv 19 Aug 2023.
Builds on
15 of 54 references.
References · 15
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
- 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 180
- 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
3 more
- 2020MeshSDF: Differentiable Iso-Surface Extractioncited by 112
- 2022A Level Set Theory for Neural Implicit Evolution under Explicit Flowscited by 42
- 2022Differentiable Rendering of Neural SDFs through Reparameterizationcited by 26
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Citing papers per year: 2024: 1; 2025: 3; 2026: 2.
6 papers.
- 2025Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Losscited by 4
- 2026DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplificationcited by 4
- 2024Many-Worlds Inverse Renderingcited by 3
- 2025Inverse Rendering for High-Genus Surface Meshes from Multi-View Imagescited by 2
- 2025Locally Orderless Images for Optimization in Differentiable Renderingcited by 1
- 2026DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objectscited by 0
- 2026DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplification28 Mar 2026
- 2026DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects28 Feb 2026
- 2025Inverse Rendering for High-Genus Surface Meshes from Multi-View Images24 Nov 2025
- 2025Locally Orderless Images for Optimization in Differentiable Rendering27 Mar 2025
- 2025Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss27 Jan 2025
- 2024Many-Worlds Inverse Rendering13 Aug 2024