Improving Scene Graph Generation with Superpixel-Based Interaction Learning
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Abstract (arXiv)
Recent advances in Scene Graph Generation (SGG) typically model the relationships among entities utilizing box-level features from pre-defined detectors. We argue that an overlooked problem in SGG is the coarse-grained interactions between boxes, which inadequately capture contextual semantics for relationship modeling, practically limiting the development of the field. In this paper, we take the initiative to explore and propose a generic paradigm termed Superpixel-based Interaction Learning (SIL) to remedy coarse-grained interactions at the box level. It allows us to model fine-grained interactions at the superpixel level in SGG. Specifically, (i) we treat a scene as a set of points and cluster them into superpixels representing sub-regions of the scene. (ii) We explore intra-entity and cross-entity interactions among the superpixels to enrich fine-grained interactions between entities at an earlier stage. Extensive experiments on two challenging benchmarks (Visual Genome and Open Image V6) prove that our SIL enables fine-grained interaction at the superpixel level above previous box-level methods, and significantly outperforms previous state-of-the-art methods across all metrics. More encouragingly, the proposed method can be applied to boost the performance of existing box-level approaches in a plug-and-play fashion. In particular, SIL brings an average improvement of 2.0% mR (even up to 3.4%) of baselines for the PredCls task on Visual Genome, which facilitates its integration into any existing box-level method.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 51 of its 69 references that are in the map. First posted on arXiv 4 Aug 2023.
Builds on
51 of 69 references.
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38 more
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Citing papers per year: 2024: 3; 2025: 1.
4 papers.
- 2024HiKER-SGG: Hierarchical Knowledge Enhanced Robust Scene Graph Generationcited by 14
- 2024LLaVA-SG: Leveraging Scene Graphs as Visual Semantic Expression in Vision-Language Modelscited by 6
- 2024AdaViPro: Region-based Adaptive Visual Prompt for Large-Scale Models Adaptingcited by 1
- 2025UniQ: Unified Decoder with Task-specific Queries for Efficient Scene Graph Generationcited by 1
- 2025UniQ: Unified Decoder with Task-specific Queries for Efficient Scene Graph Generation10 Jan 2025
- 2024LLaVA-SG: Leveraging Scene Graphs as Visual Semantic Expression in Vision-Language Models29 Aug 2024
- 2024AdaViPro: Region-based Adaptive Visual Prompt for Large-Scale Models Adapting20 Mar 2024
- 2024HiKER-SGG: Hierarchical Knowledge Enhanced Robust Scene Graph Generation18 Mar 2024