mlsanityData to 14 Oct 2026

Finite-Time Analysis of Minimax Q-Learning for Two-Player Zero-Sum Markov Games: Switching System Approach

arXiv 2306.05700 ↗First posted 9 Jun 2023eess.SY cs.GT cs.LGcited by 3

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Abstract (arXiv)

The objective of this paper is to investigate the finite-time analysis of a Q-learning algorithm applied to two-player zero-sum Markov games. Specifically, we establish a finite-time analysis of both the minimax Q-learning algorithm and the corresponding value iteration method. To enhance the analysis of both value iteration and Q-learning, we employ the switching system model of minimax Q-learning and the associated value iteration. This approach provides further insights into minimax Q-learning and facilitates a more straightforward and insightful convergence analysis. We anticipate that the introduction of these additional insights has the potential to uncover novel connections and foster collaboration between concepts in the fields of control theory and reinforcement learning communities.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 20 of its 58 references that are in the map. First posted on arXiv 9 Jun 2023.

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20 of 58 references.

References · 20

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8 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 1; 2025: 0; 2026: 1.

3 papers.