Periodic Q-Learning
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Abstract (arXiv)
The use of target networks is a common practice in deep reinforcement learning for stabilizing the training; however, theoretical understanding of this technique is still limited. In this paper, we study the so-called periodic Q-learning algorithm (PQ-learning for short), which resembles the technique used in deep Q-learning for solving infinite-horizon discounted Markov decision processes (DMDP) in the tabular setting. PQ-learning maintains two separate Q-value estimates - the online estimate and target estimate. The online estimate follows the standard Q-learning update, while the target estimate is updated periodically. In contrast to the standard Q-learning, PQ-learning enjoys a simple finite time analysis and achieves better sample complexity for finding an epsilon-optimal policy. Our result provides a preliminary justification of the effectiveness of utilizing target estimates or networks in Q-learning algorithms.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Feb 2020.
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Citing papers per year: 2022: 3; 2023: 1; 2024: 0; 2025: 1; 2026: 5.
10 papers.
- 2025Understanding the theoretical properties of projected Bellman equation, linear Q-learning, and approximate value iterationcited by 6
- 2022A Note on Target Q-learning For Solving Finite MDPs with A Generative Oraclecited by 4
- 2022Finite-Time Analysis of Asynchronous Q-learning under Diminishing Step-Size from Control-Theoretic Viewcited by 4
- 2022Event Tables for Efficient Experience Replaycited by 4
- 2023Finite-Time Analysis of Minimax Q-Learning for Two-Player Zero-Sum Markov Games: Switching System Approachcited by 3
- 2026Target Updates May Stabilize Linear Q-Learning: Periodic and Soft Dynamicscited by 2
- 2026Periodic Regularized Q-Learningcited by 0
- 2026The Role of Target Update Frequencies in Q-Learningcited by 0
- 2026Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Gamescited by 0
- 2026Geometrically Averaged Hard Target Updates for Linear Q-Learningcited by 0
- 2026Geometrically Averaged Hard Target Updates for Linear Q-Learning9 Jun 2026
- 2026Target Updates May Stabilize Linear Q-Learning: Periodic and Soft Dynamics31 May 2026
- 2026Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Games6 Apr 2026
- 2026The Role of Target Update Frequencies in Q-Learning3 Feb 2026
- 2026Periodic Regularized Q-Learning3 Feb 2026
- 2025Understanding the theoretical properties of projected Bellman equation, linear Q-learning, and approximate value iteration15 Apr 2025
- 2023Finite-Time Analysis of Minimax Q-Learning for Two-Player Zero-Sum Markov Games: Switching System Approach9 Jun 2023
- 2022Event Tables for Efficient Experience Replay1 Nov 2022
- 2022Finite-Time Analysis of Asynchronous Q-learning under Diminishing Step-Size from Control-Theoretic View25 Jul 2022
- 2022A Note on Target Q-learning For Solving Finite MDPs with A Generative Oracle22 Mar 2022