mlsanityData to 7 Oct 2026

Instance-dependent Sample Complexity Bounds for Zero-sum Matrix Games

arXiv 2303.10565 ↗First posted 19 Mar 2023cs.GT cs.LGcited by 6

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Abstract (arXiv)

We study the sample complexity of identifying an approximate equilibrium for two-player zero-sum n× 2 matrix games. That is, in a sequence of repeated game plays, how many rounds must the two players play before reaching an approximate equilibrium (e.g., Nash)? We derive instance-dependent bounds that define an ordering over game matrices that captures the intuition that the dynamics of some games converge faster than others. Specifically, we consider a stochastic observation model such that when the two players choose actions i and j, respectively, they both observe each other's played actions and a stochastic observation Xij such that mathbb E[ Xij] = Aij. To our knowledge, our work is the first case of instance-dependent lower bounds on the number of rounds the players must play before reaching an approximate equilibrium in the sense that the number of rounds depends on the specific properties of the game matrix A as well as the desired accuracy. We also prove a converse statement: there exist player strategies that achieve this lower bound.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 7 of its 26 references that are in the map. First posted on arXiv 19 Mar 2023.

Builds on

7 of 26 references.

References · 7

  1. 2014On the Complexity of Best Arm Identification in Multi-Armed Bandit Modelscited by 280
  2. 2013Optimization, Learning, and Games with Predictable Sequencescited by 187
  3. 2015Fast Convergence of Regularized Learning in Gamescited by 149
  4. 2018Bandit learning in concave N-person gamescited by 32
  5. 2020Matrix games with bandit feedbackcited by 14
  6. 2022Learning in Congestion Games with Bandit Feedbackcited by 10
  7. 2021Gap-Dependent Bounds for Two-Player Markov Gamescited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 0; 2025: 3; 2026: 2.

6 papers.