mlsanityData to 14 Oct 2026

Simultaneously Updating All Persistence Values in Reinforcement Learning

arXiv 2211.11620 ↗First posted 21 Nov 2022cs.LGcited by 2

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Abstract (arXiv)

In reinforcement learning, the performance of learning agents is highly sensitive to the choice of time discretization. Agents acting at high frequencies have the best control opportunities, along with some drawbacks, such as possible inefficient exploration and vanishing of the action advantages. The repetition of the actions, i.e., action persistence, comes into help, as it allows the agent to visit wider regions of the state space and improve the estimation of the action effects. In this work, we derive a novel All-Persistence Bellman Operator, which allows an effective use of both the low-persistence experience, by decomposition into sub-transition, and the high-persistence experience, thanks to the introduction of a suitable bootstrap procedure. In this way, we employ transitions collected at any time scale to update simultaneously the action values of the considered persistence set. We prove the contraction property of the All-Persistence Bellman Operator and, based on it, we extend classic Q-learning and DQN. After providing a study on the effects of persistence, we experimentally evaluate our approach in both tabular contexts and more challenging frameworks, including some Atari games.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 21 of its 47 references that are in the map. First posted on arXiv 21 Nov 2022.

Builds on

21 of 47 references.

References · 21

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  11. 2017Learning to Repeat: Fine Grained Action Repetition for Deep Reinforcement Learningcited by 39
  12. 2020Control Frequency Adaptation via Action Persistence in Batch Reinforcement Learningcited by 28
9 more
  1. 2021TempoRL: Learning When to Actcited by 25
  2. 2021Time Discretization-Invariant Safe Action Repetition for Policy Gradient Methodscited by 23
  3. 2021An Analysis of Frame-skipping in Reinforcement Learningcited by 18
  4. 2021TAAC: Temporally Abstract Actor-Critic for Continuous Controlcited by 15
  5. 2020Locally Persistent Exploration in Continuous Control Tasks with Sparse Rewardscited by 13
  6. 2019Reinforcement Learning for Robotic Manipulation using Simulated Locomotion Demonstrationscited by 11
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  8. 2021Towards Automatic Actor-Critic Solutions to Continuous Controlcited by 5
  9. 2016Classifying Options for Deep Reinforcement Learningcited by 1

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Citing papers per year: 2024: 1; 2025: 1.

2 papers.