Reinforcement Learning for Robotic Manipulation using Simulated Locomotion Demonstrations
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Abstract (arXiv)
Mastering robotic manipulation skills through reinforcement learning (RL) typically requires the design of shaped reward functions. Recent developments in this area have demonstrated that using sparse rewards, i.e. rewarding the agent only when the task has been successfully completed, can lead to better policies. However, state-action space exploration is more difficult in this case. Recent RL approaches to learning with sparse rewards have leveraged high-quality human demonstrations for the task, but these can be costly, time consuming or even impossible to obtain. In this paper, we propose a novel and effective approach that does not require human demonstrations. We observe that every robotic manipulation task could be seen as involving a locomotion task from the perspective of the object being manipulated, i.e. the object could learn how to reach a target state on its own. In order to exploit this idea, we introduce a framework whereby an object locomotion policy is initially obtained using a realistic physics simulator. This policy is then used to generate auxiliary rewards, called simulated locomotion demonstration rewards (SLDRs), which enable us to learn the robot manipulation policy. The proposed approach has been evaluated on 13 tasks of increasing complexity, and can achieve higher success rate and faster learning rates compared to alternative algorithms. SLDRs are especially beneficial for tasks like multi-object stacking and non-rigid object manipulation.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 Oct 2019.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 1; 2024: 1; 2025: 3; 2026: 1.
10 papers.
- 2022SEIL: Simulation-augmented Equivariant Imitation Learningcited by 22
- 2025Rethinking Adversarial Attacks in Reinforcement Learning from Policy Distribution Perspectivecited by 10
- 2025VARP: Reinforcement Learning from Vision-Language Model Feedback with Agent Regularized Preferencescited by 8
- 2023Imitate the Good and Avoid the Bad: An Incremental Approach to Safe Reinforcement Learningcited by 7
- 2024SPRINQL: Sub-optimal Demonstrations driven Offline Imitation Learningcited by 7
- 2025Unsupervised Skill Discovery as Exploration for Learning Agile Locomotioncited by 5
- 2021Hierarchical Primitive Composition: Simultaneous Activation of Skills with Inconsistent Action Dimensions in Multiple Hierarchiescited by 2
- 2022Dealing with Sparse Rewards in Continuous Control Robotics via Heavy-Tailed Policiescited by 2
- 2022Simultaneously Updating All Persistence Values in Reinforcement Learningcited by 2
- 2026Towards Precise Intent-Aligned VLA Aerial Navigation via Expert-Guided GRPOcited by 1
- 2026Towards Precise Intent-Aligned VLA Aerial Navigation via Expert-Guided GRPO1 Jun 2026
- 2025Unsupervised Skill Discovery as Exploration for Learning Agile Locomotion12 Aug 2025
- 2025VARP: Reinforcement Learning from Vision-Language Model Feedback with Agent Regularized Preferences18 Mar 2025
- 2025Rethinking Adversarial Attacks in Reinforcement Learning from Policy Distribution Perspective7 Jan 2025
- 2024SPRINQL: Sub-optimal Demonstrations driven Offline Imitation Learning20 Feb 2024
- 2023Imitate the Good and Avoid the Bad: An Incremental Approach to Safe Reinforcement Learning16 Dec 2023
- 2022Simultaneously Updating All Persistence Values in Reinforcement Learning21 Nov 2022
- 2022SEIL: Simulation-augmented Equivariant Imitation Learning31 Oct 2022
- 2022Dealing with Sparse Rewards in Continuous Control Robotics via Heavy-Tailed Policies12 Jun 2022
- 2021Hierarchical Primitive Composition: Simultaneous Activation of Skills with Inconsistent Action Dimensions in Multiple Hierarchies5 Oct 2021