State-Novelty Guided Action Persistence in Deep Reinforcement Learning
On the map: Deep reinforcement learning methods → Deep RL algorithms and representations
Abstract (arXiv)
While a powerful and promising approach, deep reinforcement learning (DRL) still suffers from sample inefficiency, which can be notably improved by resorting to more sophisticated techniques to address the exploration-exploitation dilemma. One such technique relies on action persistence (i.e., repeating an action over multiple steps). However, previous work exploiting action persistence either applies a fixed strategy or learns additional value functions (or policy) for selecting the repetition number. In this paper, we propose a novel method to dynamically adjust the action persistence based on the current exploration status of the state space. In such a way, our method does not require training of additional value functions or policy. Moreover, the use of a smooth scheduling of the repeat probability allows a more effective balance between exploration and exploitation. Furthermore, our method can be seamlessly integrated into various basic exploration strategies to incorporate temporal persistence. Finally, extensive experiments on different DMControl tasks demonstrate that our state-novelty guided action persistence method significantly improves the sample efficiency.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 30 of its 45 references that are in the map. First posted on arXiv 9 Sep 2024.
Builds on
30 of 45 references.
References · 30
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2015Continuous control with deep reinforcement learningcited by 3,407
- 2023Mastering Diverse Domains through World Modelscited by 1,253
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
- 2018Exploration by Random Network Distillationcited by 993
- 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 807
- 2018Learning Dexterous In-Hand Manipulationcited by 687
- 2020Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixelscited by 585
- 2016Deep Exploration via Bootstrapped DQNcited by 527
- 2020dm_control: Software and Tasks for Continuous Controlcited by 375
- 2021Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learningcited by 372
- 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 318
18 more
- 2016#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learningcited by 309
- 2016Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivationcited by 286
- 2018Large-Scale Study of Curiosity-Driven Learningcited by 280
- 2017Noisy Networks for Explorationcited by 266
- 2017Count-Based Exploration with Neural Density Modelscited by 257
- 2015Incentivizing Exploration In Reinforcement Learning With Deep Predictive Modelscited by 154
- 2020SUNRISE: A Simple Unified Framework for Ensemble Learning in Deep Reinforcement Learningcited by 152
- 2018Count-Based Exploration with the Successor Representationcited by 112
- 2018Efficient Exploration through Bayesian Deep Q-Networkscited by 67
- 2019Distributional Reinforcement Learning for Efficient Explorationcited by 60
- 2021Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domaincited by 58
- 2017Learning to Repeat: Fine Grained Action Repetition for Deep Reinforcement Learningcited by 39
- 2020Control Frequency Adaptation via Action Persistence in Batch Reinforcement Learningcited by 28
- 2021TempoRL: Learning When to Actcited by 25
- 2021Time Discretization-Invariant Safe Action Repetition for Policy Gradient Methodscited by 23
- 2024Revisiting Data Augmentation in Deep Reinforcement Learningcited by 5
- 2022Simultaneously Updating All Persistence Values in Reinforcement Learningcited by 2
- 2023Actor-Critic with variable time discretization via sustained actionscited by 1
Built on by
Citing papers per year: 2025: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2024Efficient Exploration in Deep Reinforcement Learning: A Novel Bayesian Actor-Critic Algorithm
- 2024Novelty-based Sample Reuse for Continuous Robotics Control
- 2025Where to Intervene: Action Selection in Deep Reinforcement Learning
- 2026Enhancing Control Policy Smoothness by Aligning Actions with Predictions from Preceding States
- 2025Instance-Dependent Continuous-Time Reinforcement Learning via Maximum Likelihood Estimation
- 2025Demonstration-Guided Continual Reinforcement Learning in Dynamic Environments
- 2025Select before Act: Spatially Decoupled Action Repetition for Continuous Control
- 2026DyJR: Preserving Diversity in Reinforcement Learning with Verifiable Rewards via Dynamic Jensen-Shannon Replay