Towards Improved Room Impulse Response Estimation for Speech Recognition
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Abstract (arXiv)
We propose a novel approach for blind room impulse response (RIR) estimation systems in the context of a downstream application scenario, far-field automatic speech recognition (ASR). We first draw the connection between improved RIR estimation and improved ASR performance, as a means of evaluating neural RIR estimators. We then propose a generative adversarial network (GAN) based architecture that encodes RIR features from reverberant speech and constructs an RIR from the encoded features, and uses a novel energy decay relief loss to optimize for capturing energy-based properties of the input reverberant speech. We show that our model outperforms the state-of-the-art baselines on acoustic benchmarks (by 17% on the energy decay relief and 22% on an early-reflection energy metric), as well as in an ASR evaluation task (by 6.9% in word error rate).
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 12 of its 30 references that are in the map. First posted on arXiv 8 Nov 2022.
Builds on
12 of 30 references.
References · 12
- 2022SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learningcited by 93
- 2022Few-Shot Audio-Visual Learning of Environment Acousticscited by 48
- 2018Building and Evaluation of a Real Room Impulse Response Datasetcited by 43
- 2021FAST-RIR: Fast neural diffuse room impulse response generatorcited by 35
- 2022GWA: A Large High-Quality Acoustic Dataset for Audio Processingcited by 25
- 2022MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenescited by 23
- 2020ESPnet-se: end-to-end speech enhancement and separation toolkit designed for asr integrationcited by 22
- 2020The Cone of Silence: Speech Separation by Localizationcited by 21
- 2021Filtered Noise Shaping for Time Domain Room Impulse Response Estimation From Reverberant Speechcited by 16
- 2018Recent Progresses in Deep Learning based Acoustic Models (Updated)cited by 8
- 2022FRA-RIR: Fast Random Approximation of the Image-source Methodcited by 5
- 2021TeCANet: Temporal-Contextual Attention Network for Environment-Aware Speech Dereverberationcited by 3
Built on by
Citing papers per year: 2023: 2; 2024: 2; 2025: 2; 2026: 3.
9 papers.
- 2023AV-RIR: Audio-Visual Room Impulse Response Estimationcited by 20
- 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenescited by 10
- 2025How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenescited by 4
- 2026Gencho: Room Impulse Response Generation from Reverberant Speech and Text via Diffusion Transformerscited by 4
- 2024Blind Spatial Impulse Response Generation from Separate Room- and Scene-Specific Informationcited by 1
- 2024SPEAR: Receiver-to-Receiver Acoustic Neural Warping Fieldcited by 0
- 2025VINP: Variational Bayesian Inference with Neural Speech Prior for Joint ASR-Effective Speech Dereverberation and Blind RIR Identificationcited by 0
- 2026Materialistic RIR: Material Conditioned Realistic RIR Generationcited by 0
- 2026MMAudioReverbs: Video-Guided Acoustic Modeling for Dereverberation and Room Impulse Response Estimationcited by 0
- 2026MMAudioReverbs: Video-Guided Acoustic Modeling for Dereverberation and Room Impulse Response Estimation1 May 2026
- 2026Materialistic RIR: Material Conditioned Realistic RIR Generation22 Apr 2026
- 2026Gencho: Room Impulse Response Generation from Reverberant Speech and Text via Diffusion Transformers9 Feb 2026
- 2025How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes4 Aug 2025
- 2025VINP: Variational Bayesian Inference with Neural Speech Prior for Joint ASR-Effective Speech Dereverberation and Blind RIR Identification11 Feb 2025
- 2024Blind Spatial Impulse Response Generation from Separate Room- and Scene-Specific Information23 Sep 2024
- 2024SPEAR: Receiver-to-Receiver Acoustic Neural Warping Field16 Jun 2024
- 2023AV-RIR: Audio-Visual Room Impulse Response Estimation30 Nov 2023
- 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenes2 Feb 2023