mlsanityData to 7 Oct 2026

Filtered Noise Shaping for Time Domain Room Impulse Response Estimation From Reverberant Speech

arXiv 2107.07503 ↗First posted 15 Jul 2021eess.AS cs.SDcited by 16

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Abstract (arXiv)

Deep learning approaches have emerged that aim to transform an audio signal so that it sounds as if it was recorded in the same room as a reference recording, with applications both in audio post-production and augmented reality. In this work, we propose FiNS, a Filtered Noise Shaping network that directly estimates the time domain room impulse response (RIR) from reverberant speech. Our domain-inspired architecture features a time domain encoder and a filtered noise shaping decoder that models the RIR as a summation of decaying filtered noise signals, along with direct sound and early reflection components. Previous methods for acoustic matching utilize either large models to transform audio to match the target room or predict parameters for algorithmic reverberators. Instead, blind estimation of the RIR enables efficient and realistic transformation with a single convolution. An evaluation demonstrates our model not only synthesizes RIRs that match parameters of the target room, such as the T60 and DRR, but also more accurately reproduces perceptual characteristics of the target room, as shown in a listening test when compared to deep learning baselines.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Jul 2021.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 4; 2023: 3; 2024: 3; 2025: 2; 2026: 4.

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  1. 2022Visual Acoustic Matchingcited by 45
  2. 2022MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenescited by 23
  3. 2022Deep Impulse Responses: Estimating and Parameterizing Filters with Deep Networkscited by 20
  4. 2023AV-RIR: Audio-Visual Room Impulse Response Estimationcited by 20
  5. 2023Self-Supervised Visual Acoustic Matchingcited by 14
  6. 2024Unsupervised Blind Joint Dereverberation and Room Acoustics Estimation with Diffusion Modelscited by 11
  7. 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenescited by 10
  8. 2022Towards Improved Room Impulse Response Estimation for Speech Recognitioncited by 9
  9. 2026Gencho: Room Impulse Response Generation from Reverberant Speech and Text via Diffusion Transformerscited by 4
  10. 2024DIFFRENT: A Diffusion Model for Recording Environment Transfer of Speechcited by 3
  11. 2024Blind Spatial Impulse Response Generation from Separate Room- and Scene-Specific Informationcited by 1
  12. 2025VINP: Variational Bayesian Inference with Neural Speech Prior for Joint ASR-Effective Speech Dereverberation and Blind RIR Identificationcited by 0
4 more
  1. 2025EchoMark: Perceptual Acoustic Environment Transfer with Watermark-Embedded Room Impulse Responsecited by 0
  2. 2026MMAudioReverbs: Video-Guided Acoustic Modeling for Dereverberation and Room Impulse Response Estimationcited by 0
  3. 2026Quantifying the Uncertainty of Blindly Estimated Room Embeddings Using a Dispersion-Calibrated Scorecited by 0
  4. 2026Diff2Mix: Controllable Music Mixing via Diffusion Models and Differentiable Audio Effectscited by 0