Adaptive Joint Optimization for 3D Reconstruction with Differentiable Rendering
Not on the map. Why?
Abstract (arXiv)
Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and blurriness. Given an imperfect reconstructed 3D model, most previous methods have focused on the refinement of either geometry, texture, or camera pose. Or different optimization schemes and objectives for optimizing each component have been used in previous joint optimization methods, forming a complicated system. In this paper, we propose a novel optimization approach based on differentiable rendering, which integrates the optimization of camera pose, geometry, and texture into a unified framework by enforcing consistency between the rendered results and the corresponding RGB-D inputs. Based on the unified framework, we introduce a joint optimization approach to fully exploit the inter-relationships between geometry, texture, and camera pose, and describe an adaptive interleaving strategy to improve optimization stability and efficiency. Using differentiable rendering, an image-level adversarial loss is applied to further improve the 3D model, making it more photorealistic. Experiments on synthetic and real data using quantitative and qualitative evaluation demonstrated the superiority of our approach in recovering both fine-scale geometry and high-fidelity texture.Code is available at https://adjointopti.github.io/adjoin.github.io/.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 16 of its 33 references that are in the map. First posted on arXiv 15 Aug 2022.
Builds on
16 of 33 references.
References · 16
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2022Generative Adversarial Networkscited by 5,603
- 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
- 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
- 2018ESRGAN: Enhanced Super-Resolution Generative Adversarial Networkscited by 1,250
- 2017Neural 3D Mesh Renderercited by 437
- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
- 2019Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderercited by 221
- 2016BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integrationcited by 116
- 2020Bringing Old Photos Back to Lifecited by 95
- 2017Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lightingcited by 31
- 2020Adversarial Texture Optimization from RGB-D Scanscited by 30
4 more
- 20173D Face Reconstruction with Geometry Details from a Single Imagecited by 27
- 2019Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenescited by 7
- 2016Refining Geometry from Depth Sensors using IR Shading Imagescited by 5
- 2017Multi-View Stereo with Single-View Semantic Mesh Refinementcited by 3
Built on by
Citing papers per year: 2022: 1; 2023: 1; 2024: 2; 2025: 0; 2026: 1.
5 papers.
- 2023HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusioncited by 23
- 2022SAM-RL: Sensing-Aware Model-Based Reinforcement Learning via Differentiable Physics-Based Simulation and Renderingcited by 22
- 2024NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstructioncited by 2
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstructioncited by 2
- 2024Mesh deformation-based single-view 3D reconstruction of thin eyeglasses frames with differentiable renderingcited by 0
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstruction11 Jan 2026
- 2024Mesh deformation-based single-view 3D reconstruction of thin eyeglasses frames with differentiable rendering10 Aug 2024
- 2024NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstruction21 May 2024
- 2023HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusion28 Nov 2023
- 2022SAM-RL: Sensing-Aware Model-Based Reinforcement Learning via Differentiable Physics-Based Simulation and Rendering27 Oct 2022