One-Shot Face Reenactment on Megapixels
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Abstract (arXiv)
The goal of face reenactment is to transfer a target expression and head pose to a source face while preserving the source identity. With the popularity of face-related applications, there has been much research on this topic. However, the results of existing methods are still limited to low-resolution and lack photorealism. In this work, we present a one-shot and high-resolution face reenactment method called MegaFR. To be precise, we leverage StyleGAN by using 3DMM-based rendering images and overcome the lack of high-quality video datasets by designing a loss function that works without high-quality videos. Also, we apply iterative refinement to deal with extreme poses and/or expressions. Since the proposed method controls source images through 3DMM parameters, we can explicitly manipulate source images. We apply MegaFR to various applications such as face frontalization, eye in-painting, and talking head generation. Experimental results show that our method successfully disentangles identity from expression and head pose, and outperforms conventional methods.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 46 of its 61 references that are in the map. First posted on arXiv 26 May 2022.
Builds on
46 of 61 references.
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34 more
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