Flexible Portrait Image Editing with Fine-Grained Control
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Abstract (arXiv)
We develop a new method for portrait image editing, which supports fine-grained editing of geometries, colors, lights and shadows using a single neural network model. We adopt a novel asymmetric conditional GAN architecture: the generators take the transformed conditional inputs, such as edge maps, color palette, sliders and masks, that can be directly edited by the user; the discriminators take the conditional inputs in the way that can guide controllable image generation more effectively. Taking color editing as an example, we feed color palettes (which can be edited easily) into the generator, and color maps (which contain positional information of colors) into the discriminator. We also design a region-weighted discriminator so that higher weights are assigned to more important regions, like eyes and skin. Using a color palette, the user can directly specify the desired colors of hair, skin, eyes, lip and background. Color sliders allow the user to blend colors in an intuitive manner. The user can also edit lights and shadows by modifying the corresponding masks. We demonstrate the effectiveness of our method by evaluating it on the CelebAMask-HQ dataset with a wide range of tasks, including geometry/color/shadow/light editing, hand-drawn sketch to image translation, and color transfer. We also present ablation studies to justify our design.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 39 of its 55 references that are in the map. First posted on arXiv 4 Apr 2022.
Builds on
39 of 55 references.
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27 more
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Citing papers per year: 2022: 1.
1 paper.
- 2022Semantics-Preserving Sketch Embedding for Face Generation23 Nov 2022