Rethinking Sampling in 3D Point Cloud Generative Adversarial Networks
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Abstract (arXiv)
In this paper, we examine the long-neglected yet important effects of point sampling patterns in point cloud GANs. Through extensive experiments, we show that sampling-insensitive discriminators (e.g.PointNet-Max) produce shape point clouds with point clustering artifacts while sampling-oversensitive discriminators (e.g.PointNet++, DGCNN) fail to guide valid shape generation. We propose the concept of sampling spectrum to depict the different sampling sensitivities of discriminators. We further study how different evaluation metrics weigh the sampling pattern against the geometry and propose several perceptual metrics forming a sampling spectrum of metrics. Guided by the proposed sampling spectrum, we discover a middle-point sampling-aware baseline discriminator, PointNet-Mix, which improves all existing point cloud generators by a large margin on sampling-related metrics. We point out that, though recent research has been focused on the generator design, the main bottleneck of point cloud GAN actually lies in the discriminator design. Our work provides both suggestions and tools for building future discriminators. We will release the code to facilitate future research.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 12 Jun 2020.
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Citing papers per year: 2021: 2; 2022: 3; 2023: 1; 2024: 0; 2025: 0; 2026: 1.
7 papers.
- 2021Particle Cloud Generation with Message Passing Generative Adversarial Networkscited by 46
- 2021Domain Adaptation on Point Clouds via Geometry-Aware Implicitscited by 26
- 2022WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generationcited by 7
- 2022Fine-Grained VR Sketching: Dataset and Insightscited by 5
- 2022Point Cloud Generation with Continuous Conditioningcited by 4
- 2023Diverse Shape Completion via Style Modulated Generative Adversarial Networkscited by 2
- 2026HMB-GAN: Hybrid Multi-B'ezier GAN for Vector Shape Synthesiscited by 0
- 2026HMB-GAN: Hybrid Multi-B'ezier GAN for Vector Shape Synthesis17 Sep 2026
- 2023Diverse Shape Completion via Style Modulated Generative Adversarial Networks18 Nov 2023
- 2022Fine-Grained VR Sketching: Dataset and Insights20 Sep 2022
- 2022WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation24 Mar 2022
- 2022Point Cloud Generation with Continuous Conditioning17 Feb 2022
- 2021Domain Adaptation on Point Clouds via Geometry-Aware Implicits17 Dec 2021
- 2021Particle Cloud Generation with Message Passing Generative Adversarial Networks22 Jun 2021