mlsanityData to 7 Oct 2026

COLA: Consistent Learning with Opponent-Learning Awareness

arXiv 2203.04098 ↗First posted 8 Mar 2022cs.LG cs.AI cs.GTcited by 38

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Abstract (arXiv)

Learning in general-sum games is unstable and frequently leads to socially undesirable (Pareto-dominated) outcomes. To mitigate this, Learning with Opponent-Learning Awareness (LOLA) introduced opponent shaping to this setting, by accounting for each agent's influence on their opponents' anticipated learning steps. However, the original LOLA formulation (and follow-up work) is inconsistent because LOLA models other agents as naive learners rather than LOLA agents. In previous work, this inconsistency was suggested as a cause of LOLA's failure to preserve stable fixed points (SFPs). First, we formalize consistency and show that higher-order LOLA (HOLA) solves LOLA's inconsistency problem if it converges. Second, we correct a claim made in the literature by Sch"afer and Anandkumar (2019), proving that Competitive Gradient Descent (CGD) does not recover HOLA as a series expansion (and fails to solve the consistency problem). Third, we propose a new method called Consistent LOLA (COLA), which learns update functions that are consistent under mutual opponent shaping. It requires no more than second-order derivatives and learns consistent update functions even when HOLA fails to converge. However, we also prove that even consistent update functions do not preserve SFPs, contradicting the hypothesis that this shortcoming is caused by LOLA's inconsistency. Finally, in an empirical evaluation on a set of general-sum games, we find that COLA finds prosocial solutions and that it converges under a wider range of learning rates than HOLA and LOLA. We support the latter finding with a theoretical result for a simple game.

Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). Builds on 21 of its 43 references that are in the map. First posted on arXiv 8 Mar 2022.

Builds on

21 of 43 references.

References · 21

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  3. 2022Generative Adversarial Networkscited by 5,603
  4. 2017Learning with Opponent-Learning Awarenesscited by 218
  5. 2020Open Problems in Cooperative AIcited by 167
  6. 2019A Review of Cooperative Multi-Agent Deep Reinforcement Learningcited by 147
  7. 2017Imagination-Augmented Agents for Deep Reinforcement Learningcited by 137
  8. 2018The Mechanics of n-Player Differentiable Gamescited by 118
  9. 2017The Numerics of GANscited by 104
  10. 2016Opponent Modeling in Deep Reinforcement Learningcited by 94
  11. 2019Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learningcited by 68
  12. 2018Stable Opponent Shaping in Differentiable Gamescited by 49
9 more
  1. 2018DiCE: The Infinitely Differentiable Monte-Carlo Estimatorcited by 46
  2. 2019Differentiable Game Mechanicscited by 43
  3. 2019On Finding Local Nash Equilibria (and Only Local Nash Equilibria) in Zero-Sum Gamescited by 35
  4. 2019Competitive Gradient Descentcited by 32
  5. 2019Reasoning about Hypothetical Agent Behaviours and their Parameterscited by 24
  6. 2017Reinforcement Learning Produces Dominant Strategies for the Iterated Prisoner's Dilemmacited by 7
  7. 2020Competitive Mirror Descentcited by 7
  8. 2021Normative Disagreement as a Challenge for Cooperative AIcited by 7
  9. 2020Learning in two-player games between transparent opponentscited by 3

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Citing papers per year: 2022: 5; 2023: 12; 2024: 14; 2025: 3; 2026: 4.

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  1. 2023MADiff: Offline Multi-agent Learning with Diffusion Modelscited by 73
  2. 2023JaxMARL: Multi-Agent RL Environments and Algorithms in JAXcited by 59
  3. 2024An Introduction to Centralized Training for Decentralized Execution in Cooperative Multi-Agent Reinforcement Learningcited by 46
  4. 2022Model-Free Opponent Shapingcited by 43
  5. 2024Mixture of Experts in a Mixture of RL settingscited by 21
  6. 2022Proximal Learning With Opponent-Learning Awarenesscited by 20
  7. 2022Adversarial Cheap Talkcited by 16
  8. 2023Scaling Opponent Shaping to High Dimensional Gamescited by 12
  9. 2024Multi-Agent, Human-Agent and Beyond: A Survey on Cooperation in Social Dilemmascited by 12
  10. 2024Principal-Agent Reinforcement Learning: Orchestrating AI Agents with Contractscited by 8
  11. 2023Cooperative AI via Decentralized Commitment Devicescited by 7
  12. 2024Aligning Individual and Collective Objectives in Multi-Agent Cooperationcited by 7
26 more
  1. 2024Advantage Alignment Algorithmscited by 7
  2. 2023Meta-Value Learning: a General Framework for Learning with Learning Awarenesscited by 6
  3. 2023Arbitrary Order Meta-Learning with Simple Population-Based Evolutioncited by 4
  4. 2023Mediated Multi-Agent Reinforcement Learningcited by 4
  5. 2024Multi-agent cooperation through learning-aware policy gradientscited by 4
  6. 2022Similarity-based cooperative equilibriumcited by 3
  7. 2024Analysing the Sample Complexity of Opponent Shapingcited by 2
  8. 2024Reciprocal Reward Influence Encourages Cooperation From Self-Interested Agentscited by 2
  9. 2024Learning to Steer Markovian Agents under Model Uncertaintycited by 2
  10. 2025Opponent Shaping in LLM Agentscited by 2
  11. 2022Recursive Reasoning in Minimax Games: A Level k Gradient Play Methodcited by 1
  12. 2024Large Language Models Need Consultants for Reasoning: Becoming an Expert in a Complex Human System Through Behavior Simulationcited by 1
  13. 2025The challenge of hidden gifts in multi-agent reinforcement learningcited by 1
  14. 2025K-Level Policy Gradients for Multi-Agent Reinforcement Learningcited by 1
  15. 2026Multi-agent cooperation through in-context co-player inferencecited by 1
  16. 2023ApproxED: Approximate exploitability descent via learned best responsescited by 0
  17. 2023Uncoupled Learning of Differential Stackelberg Equilibria with Commitmentscited by 0
  18. 2023Off-Policy Action Anticipation in Multi-Agent Reinforcement Learningcited by 0
  19. 2023Reward Shaping for Improved Learning in Real-time Strategy Game Playcited by 0
  20. 2023Leading the Pack: N-player Opponent Shapingcited by 0
  21. 2024Managing multiple agents by automatically adjusting incentivescited by 0
  22. 2024Evolution of Societies via Reinforcement Learningcited by 0
  23. 2024Preference-based opponent shaping in differentiable gamescited by 0
  24. 2026Equilibrium Selection in Multi-Agent Policy Gradients via Opponent-Aware Basin Entrycited by 0
  25. 2026Differentiable Belief-based Opponent Shapingcited by 0
  26. 2026Generalized Intention Modeling in Multi-Agent Reinforcement Learningcited by 0