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Real-Time Hybrid Mapping of Populated Indoor Scenes using a Low-Cost Monocular UAV

arXiv 2203.02453 ↗First posted 4 Mar 2022cs.CV cs.ROcited by 0

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Abstract (arXiv)

Unmanned aerial vehicles (UAVs) have been used for many applications in recent years, from urban search and rescue, to agricultural surveying, to autonomous underground mine exploration. However, deploying UAVs in tight, indoor spaces, especially close to humans, remains a challenge. One solution, when limited payload is required, is to use micro-UAVs, which pose less risk to humans and typically cost less to replace after a crash. However, micro-UAVs can only carry a limited sensor suite, e.g. a monocular camera instead of a stereo pair or LiDAR, complicating tasks like dense mapping and markerless multi-person 3D human pose estimation, which are needed to operate in tight environments around people. Monocular approaches to such tasks exist, and dense monocular mapping approaches have been successfully deployed for UAV applications. However, despite many recent works on both marker-based and markerless multi-UAV single-person motion capture, markerless single-camera multi-person 3D human pose estimation remains a much earlier-stage technology, and we are not aware of existing attempts to deploy it in an aerial context. In this paper, we present what is thus, to our knowledge, the first system to perform simultaneous mapping and multi-person 3D human pose estimation from a monocular camera mounted on a single UAV. In particular, we show how to loosely couple state-of-the-art monocular depth estimation and monocular 3D human pose estimation approaches to reconstruct a hybrid map of a populated indoor scene in real time. We validate our component-level design choices via extensive experiments on the large-scale ScanNet and GTA-IM datasets. To evaluate our system-level performance, we also construct a new Oxford Hybrid Mapping dataset of populated indoor scenes.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 25 of its 47 references that are in the map. First posted on arXiv 4 Mar 2022.

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25 of 47 references.

References · 25

  1. 2017Mask R-CNNcited by 7,259
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  7. 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
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  10. 2020Long-term Human Motion Prediction with Scene Contextcited by 191
  11. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
  12. 2017CNN-SLAM: Real-time dense monocular SLAM with learned depth predictioncited by 152
13 more
  1. 2017VNect: Real-time 3D Human Pose Estimation with a Single RGB Cameracited by 129
  2. 2018LCR-Net++: Multi-person 2D and 3D Pose Detection in Natural Imagescited by 88
  3. 2019XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Cameracited by 68
  4. 2020DeepVideoMVS: Multi-View Stereo on Video with Recurrent Spatio-Temporal Fusioncited by 68
  5. 2019Exploiting temporal consistency for real-time video depth estimationcited by 61
  6. 2018MVDepthNet: Real-time Multiview Depth Estimation Neural Networkcited by 59
  7. 2017InfiniTAM v3: A Framework for Large-Scale 3D Reconstruction with Loop Closurecited by 25
  8. 2021PandaNet : Anchor-Based Single-Shot Multi-Person 3D Pose Estimationcited by 22
  9. 2019Multi-Person 3D Human Pose Estimation from Monocular Imagescited by 19
  10. 2019Autonomous Aerial Cinematography In Unstructured Environments With Learned Artistic Decision-Makingcited by 16
  11. 2018Collaborative Large-Scale Dense 3D Reconstruction with Online Inter-Agent Pose Optimisationcited by 7
  12. 2018Human Motion Capture Using a Dronecited by 7
  13. 20213D Human Reconstruction in the Wild with Collaborative Aerial Camerascited by 4

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